Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 24-11-2021 , 02:17 PM
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AMD releases free Radeon ProRender 3.3 for Maya

AMD has announced a new version of the free, physically accurate GPU renderer Radeon ProRender 3.3 which is available for Maya and Blender users. It now supports fog and Heterogenous Volume rendering. The Maya version also has the option of exporting deepEXR for compositing and support for the Voro... user added image Full article can be found here user added image

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