Rigid Binding & Smooth Binding
Hello, this is not a post about which method is better, cause this subject could go on for a pretty long time. I've search other sites and was hoping if I could get an answer or two. I'm skinning a character and was thinking about binding a character with rigid AND smooth binding. I wanted to know if anyone has tried this yet??? What special techniques or certain steps taht need to be done??? and most of all, has anyone experienced any problems animating with the combine skinning techniques???
Thanks for listening,