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Old 04-08-2003, 10:01 PM   #1
mister.p
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Default aim constrain

Hello

I was wondering how you guys bind eyes to a skeleton without killing the aim constrain.

I have two eyes on my character aimed to a locator and another locator for the characters eye lids.

Any suggestion would be most welcome.

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Old 04-08-2003, 11:26 PM   #2
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Im not sure but you might be able to put an orient constraint from the eyes to the head. (or is that a parent constraint???)
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Old 05-08-2003, 12:40 PM   #3
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simplest is to parent the eyes to the head bone of the skeleton. aim constraints will still work ...
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Old 05-08-2003, 09:19 PM   #4
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