Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-08-2003 , 11:16 PM
kazama's Avatar
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Join Date: May 2003
Location: ecuador
Posts: 270

moving points in the uv texture window

I have find out that I can move points in the uv texture window.
If I select the component selection type and select the pram points I can select the poins of my uv and move them to get a better layout.
The question is if is good to do this or is it bad and I don't have to do this.
I know that in lightwave and in 3d studio max we can move the points but I don't know if in maya is correct to do this.
I also attach the uv of my female head that I have so far, so you guys can tell me what you think about it.


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