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Old 30-10-2003, 02:29 PM   #1
bytes
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Default car animation technics..

hi...
i was trying to make animation of car moving along a road..i have done it but the problem is..it doesnt looks real
it looks like the car was floating on the road

anyone have some kinda technics or tips to make better?
to make it looks like it has some weight?
i have try using dynamics(gravity) but that cant seem to go well with keyframing method


thanks
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Old 31-10-2003, 09:36 PM   #2
Dann
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to really make it look good you'll need to set up a heirarchy that mimics the suspension system of a car. That way the chassis moves somewhat diffently from the wheels and axels. Then keyframe it every few frames.
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Old 01-11-2003, 05:35 PM   #3
bytes
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hi dann..
thanks for the input
i have tried like what u said, and it looks good now

i was thinking maybe theres some other way of doing it to make it easier or better
cos' from i read and heard..maya is the best for animation, but in the end i still have to use this keyframing method...duh
thanks anyway..maybe i dont understand this maya enough
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