This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
OK, I have a simple lamp I am working on, made up of seperate extrudes that will not convert.
Do I need to stitch all the extrudes together for it to convert to polys? I am a noob, so I really don't know the best way to do this? It is basically about 5 extruded curves into one tube that forms the base.
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