PaintFX, particle, fluid and light fog problem.
I try to make the nature scene with PaitFX grass and trees with a particle (or fluid) "fog". But when I render the scene all PainFX objects on the “top” of the "fog". Also similar problem with Light Fog, it doesn’t work properly.
I try to “play” with zbuffer. But possible I do something wrong.
Also try to use rendering passes, again nothing.