Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Thanks Pony, I was kinda chuffed with the way the boots turned out. Yeah have manage to keep it pretty low poly wise so far, i've started the head and thats gona need quite a few to get it looking half way decent.
The main difference, I think, is that on the outer edges of the torso, near the armpits, female breasts turn upwards, while male turn downlwards, giving them more of a frown a smile. Know what I mean? Oh, and also, they kind of rest on top of the pot belly, rather than just standing on their own.