Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 06-01-2007 , 06:07 PM
CGIJ
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I set refractions to 0.
"also try setting reflections to the end of the slider" -> There are no limitations for this value. The slider just looks this way, beacuse I once tried 100. You even can turn this to 1000 and more. The slider will adapt. Any other idea why this could happen?

# 17 06-01-2007 , 09:02 PM
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Join Date: Jul 2005
Location: Boston, MA
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i know it will adapt, i meant that you set it by dragging the slider until it wont move anymore unless you use a specific number...... try making a new mirror material, with the settings i said, just because it could be a problem with the material itself user added image

so, make it a blinn instead :p


Environment Artist @ Plastic Piranha
www.joopson.com
# 18 07-01-2007 , 03:36 PM
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Join Date: Dec 2006
Posts: 71
hey guys thanx for these useful replays
they r really cool

:attn:

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