Splash simulation creating a pre defined shape
I hope someone can help, I’m looking to create a splash simulation animation that results in the splashes creating a specific shape briefly as the droplets rise up, just before they drop back down again.
The simulation is no problem with bifrost fluid, I just need to know if I can get the results to briefly form the shape of the logo. I know I could always use the shape as an emitter and work in reverse but I think that’ll look too obvious to the eye that it’s a reversed then repeated in forwards piece of footage. I guess I need to temporarily create a container with some kind of attraction to pull the splashes into the shape?
Any help would be awesome.