Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-07-2022 , 08:35 AM
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Join Date: Jul 2018
Posts: 4

Splash simulation creating a pre defined shape

I hope someone can help, I’m looking to create a splash simulation animation that results in the splashes creating a specific shape briefly as the droplets rise up, just before they drop back down again.
The simulation is no problem with bifrost fluid, I just need to know if I can get the results to briefly form the shape of the logo. I know I could always use the shape as an emitter and work in reverse but I think that’ll look too obvious to the eye that it’s a reversed then repeated in forwards piece of footage. I guess I need to temporarily create a container with some kind of attraction to pull the splashes into the shape?
Any help would be awesome.

# 2 08-03-2023 , 03:12 PM
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Join Date: Mar 2023
Posts: 2
1) Урок на ютубе (работа с кэшем): VFX Learning FX Masterclass 8 nConstraint nCache 1
2) Ещё один урок: Maya for Motion Graphics Part 1 - Intro and UI

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