Character Rigging and nCloth Workflow

By: Jason Edwards | Software: Maya 2011 | Runtime: 4 hours and 7 minutes
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About This Course

Character Rigging and nCloth Workflow

The final volume in our Surfing with the Alien series covers how to easily rig your humanoid characters for animation and bring them to life. In nine easy to follow chapters we look at topics such as joints, IK handles and facial blend shapes. In the final chapter we cover the nCloth setup.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Joints & IK Handles Body & Legs
  • Lesson Pack 02 2. Foot Roll/ Joints & IK Handles
  • Lesson Pack 03 3. Joint Orientation Hands
  • Lesson Pack 04 4. Hand Controls & SDK
  • Lesson Pack 05 5. Curve Controls for Hips
  • Lesson Pack 06 6. Curve Controls for Body & Neck
  • Lesson Pack 07 7. Facial Blend Shapes
  • Lesson Pack 08 8. Skinning & Painting Weights
  • Lesson Pack 09 9. Proxy Model & nCloth Setup

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