Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Alrighty. Read my book, read some tutorials, am about to pull out what hair I have left (no, Witch, I'm not already bald, you mean thing). First...
Thread by: Nataliia Subscribe
Views: 2,492
Nataliia 04-10-2003|05:57 PM
Replies: 4
Views: 2,492
Hi all, I was wondering if anyone new where I could get my hands on some decent Maya Live tutorials.... The only one that I can find is the one in...
Thread by: catalytic Subscribe
Views: 1,937
catalytic
by Emo
30-09-2003|01:48 AM
Replies: 2
Views: 1,937
Er... straightforward question really, but I was wondering which flavour to use for a games character. In me book it shows soft binding but I always...
Thread by: gazzamataz Subscribe
Views: 1,823
gazzamataz 25-09-2003|12:42 PM
Replies: 5
Views: 1,823
I made a EP curve and wanted to attach a space ship to it and have it go along the curve rotating and spinning.When i attach to motion path my...
Thread by: foxhound Subscribe
Views: 1,093
foxhound 20-09-2003|04:32 AM
Replies: 2
Views: 1,093
was wondering if anyone knew of a tut on the way they did the camera animation on this tut. havn't been able to find one and everytime someone...
Thread by: djackson362 Subscribe
Views: 1,036
djackson362 17-09-2003|06:32 PM
Replies: 0
Views: 1,036
autocolliding muscle... dont you hate when you flex the arm/leg of a character to the point that the skin overlaps itself? i saw a tut about it...
Thread by: dragonfx Subscribe
Views: 1,187
dragonfx 17-09-2003|03:29 PM
Replies: 2
Views: 1,187
im aiming for that look, modeling em is simple, yet im clueless on how to animate them so that they look still in tension on each step the character...
Thread by: dragonfx Subscribe
Views: 1,219
dragonfx 17-09-2003|08:38 AM
Replies: 0
Views: 1,219
Sorry if this is a repost. I took a look but didnt see this topic. Anyone know how to animate a Multipatch nurbs object without it falling apart?
Thread by: iron_tick Subscribe
Views: 1,091
iron_tick 15-09-2003|09:09 PM
Replies: 2
Views: 1,091
Hello! I just watched Kurt's tutorial (which is great by the way!) and built a walk-cycle similar to his. Now how can I make him move? My idea...
Thread by: dvdmaster Subscribe
Views: 2,245
dvdmaster
by Alan
25-08-2003|04:41 PM
Replies: 3
Views: 2,245
Hey, has anyone successfully implemented or attempted to duplicate the cool animated instruments that Wayne Lytle (http://www.animusic.com) uses in...
Thread by: sjurick Subscribe
Views: 1,589
sjurick
by drknow
24-08-2003|11:10 PM
Replies: 2
Views: 1,589
O.K. So I rigged my character using the rig out of the 'Character Rigging & Animation' book. Now I want to get my character to pick up a glass from a...
Thread by: gazzamataz Subscribe
Views: 4,180
polymer
by polymer
24-08-2003|07:08 PM
Replies: 6
Views: 4,180
Just browsing the net and found this little tutorial or rather walk cycle break down. Pretty simple to understand, worth a look. ...
Thread by: doodle Subscribe
Views: 1,074
doodle
by drknow
17-08-2003|12:36 AM
Replies: 1
Views: 1,074
Help.... I made this walk cycle last week.... It was my 1st animation... http://www.craigcrane.com/3Dworld/walk_web.wmv And I now want to import...
Thread by: doublecee Subscribe
Views: 3,501
doublecee
by Kurt
16-08-2003|03:25 PM
Replies: 10
Views: 3,501
hello everyone... i'm making an animated short that deals with a lot of facial and body animation. I was wondering if anyone had an good ideas of...
Thread by: strytus Subscribe
Views: 1,025
strytus
by Kurt
13-08-2003|05:23 PM
Replies: 3
Views: 1,025
Was bored.....
Thread by: Kurt Subscribe
Views: 1,068
Kurt 10-08-2003|04:54 PM
Replies: 3
Views: 1,068
Im maknig a flag out of softbodies and wanted too know how to make the left side of the flag stay stiff, while the rest of the flag waves.I tried to...
Thread by: foxhound Subscribe
Views: 1,602
foxhound 10-08-2003|04:42 AM
Replies: 12
Views: 1,602
yup... how would u animate a fish? i need to recreate a realistic movement of fish. maybe u know some good tutorials? v.
Thread by: vertiis Subscribe
Views: 1,673
vertiis
by drknow
10-08-2003|12:27 AM
Replies: 6
Views: 1,673
hey does any one know how to fix this problem.
Thread by: NERDboy Subscribe
Views: 989
NERDboy
by NERDboy
06-08-2003|01:17 AM
Replies: 2
Views: 989
Hello, I'd like to create different walk cycles for my character.. What is the proper way to do this? Should I use the visor? Should i make...
Thread by: grunze Subscribe
Views: 1,326
grunze
by Kurt
04-08-2003|01:30 AM
Replies: 3
Views: 1,326
Can someone please tell me how to go about making a poll of molten metal...? Err and remember I am new...(But I do have a cool shader ready) :) so...
Thread by: Scraggy_Dogg Subscribe
Views: 4,040
Scraggy_Dogg 01-08-2003|09:34 PM
Replies: 15
Views: 4,040
have a question on how to keyframe without the transition to the next frame like on color from blue to red just doesn't go straight to the red. and...
Thread by: djackson362 Subscribe
Views: 1,792
djackson362 01-08-2003|06:00 PM
Replies: 3
Views: 1,792
Hi all, I have created my first legit walk cycle (yey!!!!!!) but my question is how can i take that walk cycle and composite it so that i...
Thread by: tucktown2 Subscribe
Views: 1,194
tucktown2 01-08-2003|05:35 PM
Replies: 5
Views: 1,194
I have my model all ready and the skeleton is all done my one big problem is when i go to get a bend in the knee i use the main bone and it makes the...
Thread by: tucktown2 Subscribe
Views: 1,170
tucktown2 27-07-2003|07:36 PM
Replies: 6
Views: 1,170
O.K. I have a character that I have converted successfully to Maya (Alf) I rigged him up and did a walk cycle for the little bleeder. I noticed...
Thread by: gazzamataz Subscribe
Views: 2,153
gazzamataz 25-07-2003|01:04 PM
Replies: 6
Views: 2,153
hello everyone, can you check out my animations and let me know what you think? www.asutkd.net/PascalHang or jut download my animation reel...
Thread by: PH7 Subscribe
Views: 1,134
PH7
by PH7
23-07-2003|05:05 PM
Replies: 2
Views: 1,134
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