Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello, I was wondering if it is possible to save a key-frame pose then refer back to it later. For example I have created 9 key frame poses for...
Thread by: DiezelCloud Subscribe
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DiezelCloud 06-05-2014|10:43 AM
Replies: 4
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Hey I been using Maya for a while now, but have never really gone into the animation side of it, not to keen on rigging, setting up weights and all...
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diggersworld
by mirek03
15-08-2007|08:03 PM
Replies: 16
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I made a hand and ý want it to hold a sword but how ým gonna use joints set keys are there any tutorials about it? all of your help will be part...
Thread by: Director v1.09 Subscribe
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Director v1.09 31-07-2004|09:33 AM
Replies: 3
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:banghead: How do I set playback to free????
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djackson362
by alexgc
10-03-2003|04:27 AM
Replies: 5
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....
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djackson362 21-07-2003|12:32 AM
Replies: 4
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have a question on how to keyframe without the transition to the next frame like on color from blue to red just doesn't go straight to the red. and...
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djackson362 01-08-2003|06:00 PM
Replies: 3
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was wondering if anyone knew of a tut on the way they did the camera animation on this tut. havn't been able to find one and everytime someone...
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djackson362 17-09-2003|06:32 PM
Replies: 0
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So what is the procedure for creating blend shapes for a characters mouth movements, should the head be attached to the body first, or can you just...
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djb123 10-04-2008|05:37 AM
Replies: 1
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Has anyone used this? I found the link on highend3d Looks really good, but Im having trouble adapting it to my geometry though, the mouth parts...
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djb123
by djb123
22-04-2008|09:58 PM
Replies: 0
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I'm having an issue with painting skin weights, I am trying to copying skin weights from one piece of geometry to another and then make slight...
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djb123
by djb123
04-05-2008|09:54 PM
Replies: 0
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I've tried morphvox and a couple of others but im not happy with them, It looks as though av voice changer is the best I've found ayone got any...
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Views: 1,398
djb123
by isagani
22-03-2009|02:49 AM
Replies: 1
Views: 1,398
I'm looking for a digital recorder to record dialogue for an animation im working on, anyone have any they recommend that aren't hugely expensive?
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djb123
by djb123
12-06-2009|11:39 AM
Replies: 2
Views: 1,379
I have rendered an animation as stills, and I wanna make a video of them. I've tried Premiere 7, with Divx 5 the video gets all distorted and with...
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DJbLAZER 19-07-2004|08:23 PM
Replies: 2
Views: 1,330
Hi, I was wondering if people could help me decide what is the best way to animate cutting skin with a scalpel. Basically I just want to make an...
Thread by: djdiesel34 Subscribe
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djdiesel34
by Alan
01-07-2004|12:02 PM
Replies: 2
Views: 1,616
I'm in the process of constraining the wrist of my hand to my forearm endjoint. I point constrain it and so far so good, but when I orient constrain...
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djknucklez 04-04-2004|11:39 PM
Replies: 2
Views: 1,347
I'm in the process of making a skeleton for my character that I've created. The problem that I have is that when I'm done applying a spline IK to the...
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djknucklez 16-04-2004|01:29 AM
Replies: 2
Views: 1,208
I'm attaching an airplane to a motion path. I want it to simulate doing a loop in the air, but as soon as the plane starts going up it flips 180...
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Views: 1,880
djknucklez 15-12-2005|10:37 AM
Replies: 3
Views: 1,880
I'm currently doing a soldier but I want to make the character hold on the to a rifle with 2 hands. I want him to be able to point and shoot it with...
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djknucklez1 20-10-2007|01:44 AM
Replies: 1
Views: 1,328
Hi all... I'm creating an articulated mechanical arm that I want to control with an IK skeleton/bone chain. eg from this... ...
Thread by: dkouts Subscribe
Views: 2,616
dkouts
by Kurt
22-11-2002|12:51 AM
Replies: 11
Views: 2,616
Is it only blend shape deformers that can be animated with sliders? or Is it possible to tie the opening/closing of a finger to a slider, where...
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Views: 1,803
dkouts
by dkouts
26-11-2002|02:07 AM
Replies: 7
Views: 1,803
Consider a simple leg joint chain : *Hip *Knee +Ankle OK, you can grab the ankle IK handle and drag the leg into a pose, but suppose...
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dkouts
by kbrown
02-12-2002|04:38 PM
Replies: 9
Views: 8,105
Hi all... When you model a characters head made up of a few seperate nurb patches all grouped under one parent Group Node called say "Final Head",...
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dkouts
by dkouts
06-12-2002|03:36 PM
Replies: 3
Views: 3,600
Greetings - a Skeleton / Bind question... I have modelled some pants for a character out of nurb patches, but I must be missing something when it...
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Views: 1,830
dkouts 11-12-2002|05:47 PM
Replies: 5
Views: 1,830
Does Maya allow you to animate with "stand-in" geometry? Suppose you have a large scene with tons of detailed geometry, could you display a...
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Views: 2,859
dkouts
by ragecgi
17-01-2003|03:49 PM
Replies: 3
Views: 2,859
Anyone ever encounter where you cant seem to click on joints with the IK Handle tool to make ik bones? Selection masks etc on the status line...
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Views: 9,852
Belo
by Belo
05-11-2015|07:58 PM
Replies: 5
Views: 9,852
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