Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
I am making psuedo computers and want to animate the blinking buttons. whats the easiest way to achieve this? is there an expression I can assign...
Thread by: howardporter Subscribe
Views: 1,726
howardporter
by jezzaH
19-03-2004|05:07 PM
Replies: 3
Views: 1,726
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92 Subscribe
Views: 13,549
wilson109 19-02-2019|12:41 PM
Replies: 1
Views: 13,549
So i have a werewolf character modeled,textured and rigged. But i really need help with face blendshapes. The werewolf's mouth is wide open....
Thread by: hulkis2001 Subscribe
Views: 2,191
hulkis2001 14-02-2006|03:32 AM
Replies: 1
Views: 2,191
With all four tires at zero rotation, I set the first key at zero in the timeline. Then I put the rotation on all the tires to 360 and placed the key...
Thread by: Hydropulse17 Subscribe
Views: 2,074
stwert
by stwert
20-06-2014|03:43 PM
Replies: 1
Views: 2,074
Hi! I have a problem in Maya: I have just built the bones and IK of a hand. I binded the skin to the bones. This works fine, so far. Here is a...
Thread by: Hypersim Subscribe
Views: 1,365
Ebrahim Emira 02-05-2005|12:28 PM
Replies: 1
Views: 1,365
>>>>> English text >>>>> Hello, I am working on a hand, which I found on a free model- site. Now am trying to animate it. I gave joints to...
Thread by: Hypersim Subscribe
Views: 1,879
Hypersim 30-06-2005|07:00 PM
Replies: 0
Views: 1,879
What would be the best way to animate a car, moving, then stoping infront of a stoplight? I cant seem to get a nice, gradual stop. It just either...
Thread by: I-Iybrid Subscribe
Views: 1,261
I-Iybrid 02-04-2004|08:02 PM
Replies: 3
Views: 1,261
I want to make it so when I get to a certian frame in my animation, a shader on an object changes to a different shader. I tried keyframing it, but...
Thread by: I-Iybrid Subscribe
Views: 1,046
I-Iybrid 06-04-2004|02:13 PM
Replies: 3
Views: 1,046
Ok, heres what I got. I have a car modeled, and Ive mad it so that when the car moves, the tires rotate with the car accordingly. I want to make...
Thread by: I-Iybrid Subscribe
Views: 7,417
I-Iybrid
by Davvey
27-05-2006|11:52 AM
Replies: 13
Views: 7,417
I just made a skeleton w/all the joints and whatnot, but Im having problem with the IK joints. I made a IK joint from the heel, to the hip bone. ...
Thread by: I-Iybrid Subscribe
Views: 2,248
I-Iybrid 01-02-2007|03:50 PM
Replies: 5
Views: 2,248
I'm trying to animate a airplane flying, of course following a curve I have drawn out. I have no problem with making the plane follow the curve, via...
Thread by: I-Iybrid Subscribe
Views: 5,836
I-Iybrid 17-06-2011|04:08 PM
Replies: 4
Views: 5,836
Hi, everybody :) I have a simple rabbit model, on the animation slider, from frame 1-27 walking from frame 28 - 56 running from frame 57 - 74...
Thread by: iamcreasy Subscribe
Views: 3,084
iamcreasy 14-12-2010|12:15 AM
Replies: 6
Views: 3,084
http://i39.photobucket.com/albums/e179/iamcreasy/error-1.jpg Can anyone tell me what is these pointed in the picture? When I select all bones...
Thread by: iamcreasy Subscribe
Views: 2,673
stwert
by stwert
15-12-2010|05:45 PM
Replies: 2
Views: 2,673
I'm new at rigging. I've modelled a tonne before but this is new for me. I set up an eye rig as taught in this video here:...
Thread by: iammissjacqui Subscribe
Views: 4,104
iammissjacqui 26-06-2015|03:05 PM
Replies: 5
Views: 4,104
Once again I need help :) My problem this time is how to add frames to an animation so that it runs slower. My situation is that I have an...
Thread by: iasion Subscribe
Views: 2,523
iasion
by iasion
06-01-2003|04:00 PM
Replies: 4
Views: 2,523
Hi I'm working on an animation where I need a slow motion effect somewhere half through. Is there any easy way of slowing down everything in the...
Thread by: iasion Subscribe
Views: 5,301
iasion
by ragecgi
29-01-2003|07:49 PM
Replies: 3
Views: 5,301
Hi guys! I have a problem when trying to animate bullet cases coming out of a gun. If the gun is in the same position, everything is ok. However,...
Thread by: iasion Subscribe
Views: 2,024
iasion
by iasion
19-02-2003|09:44 AM
Replies: 5
Views: 2,024
Im creating a snowboarder doing tricks down a ski slope. I have the basic hill shape and the lift is done and animated. The snowboarder is done and...
Thread by: Idiotwind2u Subscribe
Views: 1,229
Idiotwind2u 12-03-2007|10:52 AM
Replies: 4
Views: 1,229
Ive rigged my dragon. I'm almost done. The only problem I'm having is that I Bound (smooth)my wings when they were spread out, when i close the wings...
Thread by: Idiotwind2u Subscribe
Views: 1,289
Idiotwind2u 05-12-2008|04:18 PM
Replies: 0
Views: 1,289
Ive rigged my dragon. I'm almost done. The only problem I'm having is that I Bound (smooth)my wings when they were spread out, when i close the wings...
Thread by: Idiotwind2u Subscribe
Views: 1,930
Idiotwind2u
by Jay
05-12-2008|10:10 PM
Replies: 1
Views: 1,930
Hi People, back again with the final things to get my bending tube functioning properly in my animation thank you all for helping me out to get...
Thread by: ieoie Subscribe
Views: 2,073
ieoie
by ieoie
13-10-2011|08:21 PM
Replies: 2
Views: 2,073
Hey Guys, Im an aspiring animator based in London and i am creating a portfolio at the moment, so im wondering if there are any amateurs or...
Thread by: iinfiiniitii Subscribe
Views: 3,146
nov2011
by nov2011
21-12-2011|05:06 PM
Replies: 4
Views: 3,146
I have made a Skeleton with three bones and after, with IK Handle Tool join the two end bones. But I want rotate them supporting the distance...
Thread by: ilaita Subscribe
Views: 1,679
ilaita 25-11-2007|07:26 PM
Replies: 4
Views: 1,679
hi, im new to maya, and i just made an animation scene.. but what should I do to see it in vlc?
Thread by: imar Subscribe
Views: 1,041
imar
by imar
23-06-2007|01:40 AM
Replies: 4
Views: 1,041
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute Subscribe
Views: 18,886
ziggie
by ziggie
03-03-2017|03:24 PM
Replies: 5
Views: 18,886
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