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In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Divide sphere to 2 spheres
Hi. I have an object in sphere. And when object leaves sphere, small sphere divides off and follows him. It can be dynamic or not dynamic, doesn't...
Thread by: Zelfit
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Views: 2,123
by
Mag555
16-10-2012|05:36 AM
Replies:
1
Views: 2,123
BlendShapes stopped working!
So I have rigged up a face with blenshapes, and after animating amount of frames, When I move around the controller, theres no deifference from...
Thread by: Zebahan
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Views: 3,628
by
daverave
21-04-2012|09:25 PM
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1
Views: 3,628
Few questions from a beginner
Hi all, First, apologies if these questions have been asked before. I'm not really sure how to describe them, or if there are any technical terms...
Thread by: afinney
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Views: 3,545
by
animationspot
19-04-2012|11:02 AM
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1
Views: 3,545
Maya rigging please help
Hey guys, i have stuck on this for 3 days, and no idea how to do it. I am following a tutorial, that was given from studio here where i live, need to...
Thread by: Maximiliano
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Views: 2,738
by
NextDesign
02-04-2012|06:47 PM
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1
Views: 2,738
animating an ncloth moving thru space
I want to control the animation of multiple vertical ncloth planes moving horisontally in space that sticks and wraps around a miltiple passive...
Thread by: animaguy
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Views: 2,102
by
honestdom
29-03-2012|03:51 PM
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1
Views: 2,102
Dynamics & Rigging
Hi Id like to be able to 1.Use dynamics on a puppet character, so dynamic objects would affect the parts and they would 'Spring' back into place...
Thread by: Sircharles
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Views: 2,140
by
Sircharles
14-03-2012|01:37 PM
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1
Views: 2,140
Exporting .OBJ Animation for AR
Hi. I’m working with Augmented Reality (AR) and am reading the Prototyping Augmented Reality book from Sybex. The book only relates its 3D modelling...
Thread by: SuperSparkplug
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Views: 5,874
by
NextDesign
28-02-2012|01:45 PM
Replies:
1
Views: 5,874
Mesh Rigging + Weights Issue
Hello, After managing to figure out how to rig a basic bone structure in Maya 2010/11 or 12 to a mesh model. I did a SKIN > BIND > SMOOTH BIND...
Thread by: DrMossman
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Views: 4,613
by
jsprogg
03-02-2012|09:29 PM
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1
Views: 4,613
rigging eyes
I wonder how to attach eyes to my character so they wouldn't move independently of the body
Thread by: phoohy
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Views: 2,824
by
jsprogg
21-01-2012|04:41 AM
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1
Views: 2,824
Motion Trail flips skelleton
Hi, hope someone could help me. I create a spline IK for the spine and enable "Advanced Twist Controls" with Object Rotation Up (Start/End). By...
Thread by: Anouvee
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Views: 2,867
by
Ataraxy
14-01-2012|07:06 PM
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1
Views: 2,867
Character Rigging Problem
Hi, I'm trying to do an animated short for my animation class, due next week. I've been trying to fix this problem for weeks but I can't fix this and...
Thread by: SuperSparkplug
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Views: 8,630
by
NextDesign
11-12-2011|06:14 PM
Replies:
1
Views: 8,630
Paint weight tool
Hi Im trying to animate a piece of cardboard opening. I have a few joints on a polygon surface opening above and below - a kind of book. The...
Thread by: Sircharles
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Views: 1,964
by
Sircharles
24-11-2011|04:02 PM
Replies:
1
Views: 1,964
One quick question about joint orientation
Okay, I have been studying how to do joint orientation. One quick question. Is there a different between these two picture? I mean as a joint...
Thread by: birdiesama
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Views: 4,086
by
NextDesign
21-09-2011|04:14 AM
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1
Views: 4,086
Why does this happen?!
I made a model to practice maya muscles. Yesterday made the skeleton, convert to capsules etc added muscles, all good, forgot to add finger joints,...
Thread by: mimihigurashi
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Views: 2,121
by
mimihigurashi
03-09-2011|04:06 PM
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1
Views: 2,121
ik handle not moving anything
i dont kno what i did but now when i move my ik handle the mesh doesnt deform and just see a line connecting the joing and my move tool...what can do...
Thread by: kainan54
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Views: 5,143
by
mimihigurashi
03-09-2011|11:59 AM
Replies:
1
Views: 5,143
can you kindly break this animation for me?
Hi ‪Crazy Alarm Clock Animation‬‏ - YouTube it is an animation ivdeo in which the main character has polygon hair. i cant...
Thread by: Zainab07
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Views: 3,148
by
NextDesign
17-08-2011|05:34 PM
Replies:
1
Views: 3,148
control curves rotation axis coinciding with joint rotation
Hi there, I don’t know if anyone else has had this problem - but it is confounding us. When setting up a simple FK control curve on say the wrist...
Thread by: rockit
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Views: 13,000
by
srlake314
01-04-2014|08:29 PM
Replies:
1
Views: 13,000
Animsets
Hi all, Bit of a noob question now but I've rigged a character in Maya for use in UDK and would like to begin animating him. What I'm wondering is...
Thread by: KartoonHead
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Views: 2,601
by
catch52
29-09-2011|12:10 PM
Replies:
1
Views: 2,601
Wrong axis rotation of the foot/Ankle effectors or controls of Human Ik
After creating Control Rig with the joints that aligned with the preferences that i want, I checked all the controls to see if they have any problems...
Thread by: vinniejip
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Views: 5,004
by
lauris47
12-12-2015|07:23 PM
Replies:
1
Views: 5,004
Maya 2017 trouble with blendshapes
Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas
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Views: 10,432
by
lauris47
14-10-2017|08:54 PM
Replies:
1
Views: 10,432
Selecting every second keyframe
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47
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Views: 12,814
by
Gen
21-10-2017|01:59 AM
Replies:
1
Views: 12,814
Model not aligning with the Skeleton
Hello everyone, I'm currently having an issue where I'm importing a model but the Mesh does not go into position with the skeleton rig, if you move...
Thread by: JackScurvy
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Views: 5,115
by
dlopezdemedrano
04-01-2017|07:24 AM
Replies:
1
Views: 5,115
Animation graph editor not showing curves
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels
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Views: 13,198
by
Sprinkle
09-02-2018|09:46 AM
Replies:
1
Views: 13,198
Blendshape with multiple targets, and targerts with multiple in-between targets
This is a blenshape set up I managed to do on another rig a while back but can't recall how to replicate. I have one blendshape (head 0) with...
Thread by: x3ph3r
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Views: 8,805
by
Jack55555
14-08-2019|10:18 AM
Replies:
1
Views: 8,805
HumanIK Skeleton Definition Save and Load not working
Hello everyone, please could you help me, I am trying save and load Skeleton Definition preset in HumanIK, when I load it by "Match only selected...
Thread by: skalape
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Views: 2,390
by
bellid
22-08-2023|06:00 AM
Replies:
1
Views: 2,390
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