Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I try to use detach surface in Maya 2013. I want to separate just a little bit a corner but not happen. I have try to delete history but it´don´t...
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MrGready 13-02-2014|12:23 PM
Replies: 6
Views: 2,169
Hi everyone, so i'm working with Cinema4D now for years, especially doing interior and architecture renderings. After some character modelling...
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haiqu
by haiqu
12-02-2014|12:59 PM
Replies: 2
Views: 2,093
Hi all, I've made a simple character model of a penguin and I'd like to make a simple rig for it with some blend shapes for the face. Should I be...
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MrYeti 11-02-2014|11:04 PM
Replies: 1
Views: 1,802
I recently downloaded a few parts of this tutorial basically just to learn how to do an ear. I couldn't stop there and have almost downloaded all of...
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Views: 1,806
sampson01 11-02-2014|11:30 AM
Replies: 1
Views: 1,806
That software makes issues between tablet and windows all good... No need to manually repeat the process. It is funny how technologies like wacom...
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Views: 2,325
goggles
by goggles
10-02-2014|10:29 AM
Replies: 0
Views: 2,325
Hi all, I have a poles in my topology where I've offset to get a smaller face - I'm not sure whether its something i should be bothered about or...
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Views: 1,619
nickynacky 09-02-2014|10:42 PM
Replies: 3
Views: 1,619
Hi guys, I'm pretty new to modeling in 3D and I've run into a bit of a snag. I've added subdevissions to a polygon cube. I want to select the...
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Views: 2,406
gregorkin
by Gen
08-02-2014|08:40 PM
Replies: 2
Views: 2,406
Hi All, Got a question (again:)). I'm trying to apply a displacement material to a simple poly cube. Problem is it ends up with a gap on the edges....
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Views: 4,158
MrYeti
by MrYeti
08-02-2014|08:45 AM
Replies: 5
Views: 4,158
I was surfing in turbosquid to see which models sell in a short time. But when i try to get to a deduction by checking the statistics and model infos...
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Views: 5,799
goggles 08-02-2014|06:38 AM
Replies: 21
Views: 5,799
I am using Maya 2013. I WANT MY OLD SPLIT POLY TOOL BACK!! I don't know if anyone knows a way to make it like it used to be but if you do... PLEASE...
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Views: 5,812
sampson01 07-02-2014|04:59 PM
Replies: 11
Views: 5,812
i'm very confused. i'm rigging the lips using cv curves. after painting weights the control object can move the lips if i move it as a whole object,...
Thread by: mickhah Subscribe
Views: 1,989
mickhah
by mickhah
07-02-2014|12:36 PM
Replies: 1
Views: 1,989
Hi to all and sorry for my english! In these days I try to learn something about Maya. I start with a very simple lofted surface. But I've got a...
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Views: 2,048
MrGready 07-02-2014|08:25 AM
Replies: 3
Views: 2,048
Hello. I want just say good morning. I´m new here. My english is really bad, but I need to be a part of this forum for to can understand Maya. And I...
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Views: 1,177
MrGready 07-02-2014|08:17 AM
Replies: 0
Views: 1,177
Dear Reader, Maya 2013 x64 did create some nice complex node networks, did make a bookmark of it..... when i open it on my laptop/other...
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Views: 2,424
ieoie
by ieoie
06-02-2014|01:51 AM
Replies: 0
Views: 2,424
Has anyone been able to set this up successfully? Image sequence field="C:\Program Files\Pdplayer 64\pdplayer64.exe" optional flags = "%f...
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Views: 2,764
Stephen
by Stephen
05-02-2014|09:35 PM
Replies: 0
Views: 2,764
Hi guys, I have another question which might not be possible at all. I have this character and there are curves wrap deformed on his mesh. The...
Thread by: GeorgiStamenov Subscribe
Views: 2,326
GeorgiStamenov 05-02-2014|03:48 PM
Replies: 0
Views: 2,326
Hey guys, I want to start a new project (an animated short) with a few characters and a few different locations. There will be various things in the...
Thread by: sampson01 Subscribe
Views: 2,085
sampson01 04-02-2014|08:56 PM
Replies: 4
Views: 2,085
So I have this horse... I've used automatic mapping on it, and the result isn't exactly what I've expected it to look like, seeing as most people's...
Thread by: SilverFeather Subscribe
Views: 6,456
chetanMAAC 04-02-2014|12:26 PM
Replies: 6
Views: 6,456
Hello, I have been using maya making things for 2 weeks now, I have been UV mapping recently, and I assumed, I should be somehow disabling the...
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Views: 1,486
CamraiD
by CamraiD
03-02-2014|02:37 PM
Replies: 2
Views: 1,486
Hi All, I'm following along with the Large Scale Explosion tutorial and am up to the part where I've got all my render layers set up and ready to...
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Views: 2,331
MrYeti
by MrYeti
02-02-2014|10:47 PM
Replies: 2
Views: 2,331
Hello. I would like to design the table from the image. I am having some problems giving thickness to the snail shell. I extruded it (wasn't that...
Thread by: Miruna002 Subscribe
Views: 2,139
Miruna002 01-02-2014|10:40 PM
Replies: 1
Views: 2,139
I exported a character into maya, turned it into ncloth and all the textures/shaders vanish off the character. I know that when the original mesh...
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Views: 7,602
sungodd 31-01-2014|10:07 AM
Replies: 3
Views: 7,602
300 hundred pages of saliva; http://www.artbypapercut.com/
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Views: 1,318
goggles
by goggles
30-01-2014|05:22 PM
Replies: 0
Views: 1,318
Hi there, I am stuck. I have setup contribution maps and passes I want, selected EXR as output and Maya automatically renders multichannel EXR. I...
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Views: 2,036
Minatory 30-01-2014|12:02 AM
Replies: 2
Views: 2,036
I am thinking of subscribing to a 3d magazine . Can't decide which one though. 3D Creative seems like its has topics concentrating on modeling and...
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Views: 2,430
goggles 29-01-2014|03:45 PM
Replies: 6
Views: 2,430
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