Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
I thought I understood gravity fields pretty well until today. If I apply a gravity field to a 1" diameter sphere, default settings on gravity, then...
Thread by: Perfecto Subscribe
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Perfecto 10-04-2011|01:09 PM
Replies: 7
Views: 7,066
Hello, I am trying to create a simulation of falling leaves. I can apply nCloth to a poly plane, adjust the settings, and get a desired result, but...
Thread by: Bcurless Subscribe
Views: 7,108
Calvin
by Calvin
06-07-2021|01:49 AM
Replies: 1
Views: 7,108
I created a little tutorial on making sparks in Maya using nparticles. Hope it helps some of you out. I wanted to render them in V-ray but so far I...
Thread by: dre4mer Subscribe
Views: 7,328
dre4mer
by dre4mer
04-07-2012|03:39 PM
Replies: 0
Views: 7,328
https://vimeo.com/81097022
Thread by: minkumis Subscribe
Views: 7,429
minkumis 01-01-2014|09:16 PM
Replies: 7
Views: 7,429
Hi I have a bright studio scene lit with HDRi. I rendered flames on another render layer separetely to get dark lighting. I now want to...
Thread by: Sircharles Subscribe
Views: 7,466
Sircharles 01-06-2012|01:57 PM
Replies: 17
Views: 7,466
Hi guys, I am currently working on the Tutorial "Creating a Pegasus in Maya with XGen"...
Thread by: 3dArtist91 Subscribe
Views: 7,508
3dArtist91 07-11-2014|10:27 AM
Replies: 0
Views: 7,508
Hi guys, I've created some fog with a 3D fluid container. Given it a little wispy texture with the texture opacity setting. It looks nice and can be...
Thread by: dre4mer Subscribe
Views: 7,519
dre4mer
by dre4mer
29-08-2014|11:09 PM
Replies: 0
Views: 7,519
Hello, I have a skinned and paint-weighted my character, and then I used ncloth for the character's outfit (independent of the skinned mesh)....
Thread by: luciferr Subscribe
Views: 7,519
mayjormayham 11-02-2023|03:23 PM
Replies: 3
Views: 7,519
I'm trying to create a table cloth for a scene using an ncloth. I've looked up several tutorials which all run through the basic set up (create a...
Thread by: Maya B Frank Subscribe
Views: 7,600
nov2011
by nov2011
20-03-2012|05:39 PM
Replies: 5
Views: 7,600
I must be losing it, as I can't figure this out. What kind of shading type or shader do you need for nParticles to respect the attributes in the...
Thread by: stwert Subscribe
Views: 7,614
stwert
by stwert
22-06-2013|03:09 PM
Replies: 6
Views: 7,614
Hi people! I am working with a fluid emitter to create smoke. This is what I got after lots of testing to achieve the density and movement...
Thread by: destello Subscribe
Views: 7,737
destello 06-09-2017|04:36 PM
Replies: 0
Views: 7,737
Ok, this has only happened once or twice and I usually manually move the objects I have placed. I have multiple objects...active rigids, made a glass...
Thread by: bullet1968 Subscribe
Views: 7,745
bullet1968
by David
26-11-2011|03:20 AM
Replies: 15
Views: 7,745
Hello. I'm been a Maya newbie for a little over a year now :p , and the thing that has always given me the most pain is dynamics. So I've been...
Thread by: InverseTelecine Subscribe
Views: 7,824
cgwhiz
by cgwhiz
24-03-2009|09:22 AM
Replies: 15
Views: 7,824
Hi all, I revieved a question from a member, and thought that it might help you all find more ways to achieve a shot: NOTE: names of the innocent...
Thread by: ragecgi Subscribe
Views: 7,828
ragecgi
by ragecgi
20-01-2005|07:23 AM
Replies: 0
Views: 7,828
hi greeting everyone, i try doing a particle effect in maya but after i done my particle i render out but in render view i can c nothing. i am...
Thread by: omegaend Subscribe
Views: 7,922
keshask750i 15-03-2012|09:33 AM
Replies: 14
Views: 7,922
Hi, I made hair to my character by drawing curves and making curves dynamic. Hair doesn't follow the mesh despite there are follicles, I don't know...
Thread by: oklava Subscribe
Views: 7,941
oklava
by oklava
01-11-2017|01:56 PM
Replies: 1
Views: 7,941
Hello, I have used MASH to scatter grass across a plane in Maya 2016 Ext 2 and its been working great. However I now need to add additional...
Thread by: CardboardBread Subscribe
Views: 8,101
CardboardBread 06-07-2017|08:57 AM
Replies: 2
Views: 8,101
I'm trying a fairly simple thing (so I thought); drop a sphere onto a piece of cloth, which is constraint at it's outer edges.. Butg the sphere...
Thread by: phonk Subscribe
Views: 8,135
phonk 18-02-2009|05:29 PM
Replies: 5
Views: 8,135
If i simulate a box with nCloth and deform it, can i then use that simulation/box to deform another object like a car model? Like embed the high...
Thread by: Esperado Subscribe
Views: 8,240
Esperado 03-08-2017|09:41 PM
Replies: 0
Views: 8,240
Anytime I create an active rigid body, I get warning message when I rewind playback. I know there's nothing wrong with my geo and setups etc. It's...
Thread by: Perfecto Subscribe
Views: 8,333
Perfecto 08-04-2011|06:47 PM
Replies: 2
Views: 8,333
I need to create the effect of having what looks like a vine growing out of a character. It will then move along the ground go down under the ground...
Thread by: leonlabyk Subscribe
Views: 8,676
ArtieLange 19-03-2008|10:01 PM
Replies: 11
Views: 8,676
Hi everyone. I need to slow down particle motion for an animation, but I don't know how to achieve that effect. I found a thread on creative cow's...
Thread by: hi2all Subscribe
Views: 8,701
radvfx
by radvfx
15-08-2011|11:49 PM
Replies: 6
Views: 8,701
I created a flame using maya fluids. I'd like to make it behave as a light source, so that it could influence the surrounding objects. Is there any...
Thread by: KyleButler Subscribe
Views: 8,710
KyleButler 18-12-2013|05:14 PM
Replies: 5
Views: 8,710
Hi! I have a necklace rig built up using pin constraints. If I hit play, it animates well. It even animates well if I only use a still .obj...
Thread by: Etienne79 Subscribe
Views: 8,727
Etienne79 19-05-2014|05:41 PM
Replies: 0
Views: 8,727
FXguide has posted a really interesting article with some cool clips about destruction simulations and how they blow stuff up at major VFX houses...
Thread by: Nilla Subscribe
Views: 8,868
Nilla 17-12-2011|03:04 PM
Replies: 7
Views: 8,868
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