Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
So fairly new to modelling and just wondering how well your viewport should be able to deal with large polycounts. I am working on a patten that is...
Thread by: Banankakan Subscribe
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Banankakan 19-12-2016|08:20 AM
Replies: 2
Views: 3,353
I know basic modelling and so I tried to model an old key. However, I am stuck at the complex pattern thing at the end of the key...
Thread by: Irusham Subscribe
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Irusham
by Irusham
17-12-2016|03:28 AM
Replies: 0
Views: 3,265
I have done a model which completed its rigging also now I want to add some mesh to that so my question is how we can add mesh without affecting the...
Thread by: BruceReddy Subscribe
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rebolledocg 14-12-2016|06:42 PM
Replies: 1
Views: 3,327
I've got a project im working on where I need to put spokes on a wheel but the wheel is rotated at an awkward angle and I can't change it without...
Thread by: Misayo Subscribe
Views: 6,332
Misayo
by ctbram
03-12-2016|04:50 PM
Replies: 1
Views: 6,332
Hello guys! First time posting on here. I'm still new to Maya, but after a few projects I'm working on the head portion for a first character...
Thread by: Cinema idol Subscribe
Views: 4,158
Cinema idol
by Gen
19-11-2016|09:01 PM
Replies: 1
Views: 4,158
I have a model which its sofa's some faces are back face faced front, and in Backface culling mode these faces are invisible. How I can change these...
Thread by: LeonZhang Subscribe
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LeonZhang 18-11-2016|09:20 AM
Replies: 0
Views: 3,850
hey i was just wondering how i would go about changing the units of measure to feet or inches... im making model of a cabin i want to build ...
Thread by: WH33LS Subscribe
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naveenraghul 17-11-2016|07:20 AM
Replies: 3
Views: 30,713
Hey, So I'm in a bit of a pickle. I've made a trifle bowl and I'm stuck as to how to fill in its contents. It's currently set up with toon lines...
Thread by: YukiOkami Subscribe
Views: 4,754
YukiOkami 05-11-2016|02:36 AM
Replies: 5
Views: 4,754
Hello all, i wasn't sure if topology was more of a rigging thing but anyway. Does anyone have knowledge of the best way to model the tip of the...
Thread by: samwilliams Subscribe
Views: 3,575
samwilliams
by David
31-10-2016|08:54 PM
Replies: 1
Views: 3,575
good morning guys, i am new to organic modelling and I can't get the head right after trying for months. I have followed tutorials and it's not just...
Thread by: juliustunde Subscribe
Views: 3,367
juliustunde
by Jay
30-10-2016|01:40 AM
Replies: 2
Views: 3,367
Hello guys, I am a long time Maya animator, but never really did get into knowing how to model. Currently trying to animate one of the 'The...
Thread by: Speares Subscribe
Views: 3,554
Speares
by Speares
24-10-2016|03:15 PM
Replies: 0
Views: 3,554
hello. i am using maya 2016. when i convert poly to subd, increase the resolution change to vertices when i select 1 vertices and refine,...
Thread by: shwekoto Subscribe
Views: 4,207
shwekoto 16-10-2016|07:09 AM
Replies: 0
Views: 4,207
Got a quick question. When I extrude my face I seem to be getting an extrace face on the edge. I go to Edit Polygons->extrude face-> Options and I...
Thread by: SpiffyAnim8ter Subscribe
Views: 12,648
guevara1987 11-10-2016|09:50 PM
Replies: 8
Views: 12,648
Hello, I recently switch from Cinema 4d to Maya, so far so good! I'm currently modeling a landscape with rocks, and I would like to find a...
Thread by: Elmn Subscribe
Views: 3,232
Elmn
by Elmn
05-10-2016|08:20 PM
Replies: 2
Views: 3,232
Hello, Please help ..:help: Why my modeling suddenly got Blurry ?! Thanks ,,,
Thread by: Hafsa Subscribe
Views: 3,098
Hafsa 12-09-2016|12:00 PM
Replies: 1
Views: 3,098
For Modelling in Maya I need to move a vertex by in a sliding edge= Select vertex> arrow move key + hold C> drag middle mouse move on that beside...
Thread by: computertech Subscribe
Views: 4,100
computertech 11-09-2016|11:25 PM
Replies: 1
Views: 4,100
Hi brothers, I kindly need a good maya tutorials on character modelling specifically. I'm familiar with basic modelling techniques already and I want...
Thread by: GillesAshley Subscribe
Views: 3,425
Ysvetti
by Ysvetti
09-09-2016|02:57 PM
Replies: 1
Views: 3,425
Hi guys! have no idea how to make some edges and corners remain sharp after smoothing . found some info of OpenSubdiv Catmull-Clark and it exactly...
Thread by: nsaunders Subscribe
Views: 3,439
nsaunders 08-09-2016|12:57 PM
Replies: 0
Views: 3,439
I'm not super new to Maya but I've never run into this problem before and I'm not sure how to solve it. I'm modeling a spaceship-car thing. Low...
Thread by: Ysvetti Subscribe
Views: 4,771
Ysvetti
by Ysvetti
07-09-2016|11:11 PM
Replies: 5
Views: 4,771
Okay so I have a simple sphere split into two shells. Usually if I select the shells edge border and go to Edit > Detach, it simply splits the shells...
Thread by: Custix Subscribe
Views: 4,371
Custix
by Custix
09-08-2016|01:30 AM
Replies: 2
Views: 4,371
Hello, I've recently updated to 2016 and seem to have a recurrent problem when using the smooth mesh preview. Once the '3' key is used, pressing '1'...
Thread by: toddster Subscribe
Views: 4,776
toddster 20-07-2016|08:50 AM
Replies: 2
Views: 4,776
hello friends, i have one problem! after completing the model, when i proceed to clean the outliner, there was many transform...
Thread by: Sukhy94 Subscribe
Views: 11,508
Sukhy94
by Sukhy94
13-06-2016|06:45 AM
Replies: 2
Views: 11,508
What would be the best way to line up the verts on the outer sides of these pieces of trim to create a 90 degree angle? I know I can manually line...
Thread by: GreenGlass Subscribe
Views: 2,689
GreenGlass 08-06-2016|07:25 PM
Replies: 1
Views: 2,689
I'm trying to model these forms that have sharp creases which vanish. Has anyone developed reliable methodfor building these? I always wind up with...
Thread by: Skeletalsabaki Subscribe
Views: 3,129
Skeletalsabaki 25-05-2016|02:56 AM
Replies: 0
Views: 3,129
Hellp guys, Im french so sorry for the mistakes! So I was animating a scene created by myself for school. For my character, i used the deform...
Thread by: bybyle Subscribe
Views: 4,225
bybyle
by bybyle
09-05-2016|08:25 PM
Replies: 0
Views: 4,225
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