I'm modeling a spaceship-car thing. Low poly. But every time I try to Make a Bevel out of a few selected faces, or try to move any vertexes, I receive this strange "shading problem"? I'm not even sure if it's shading.
If I undo, the problem won't go away until I close the program. My normals aren't flipped and I''m using Soft Edge because I had a few problems with sharp edges.
Please help! I have no idea what this is!
