Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm racking my brains trying to find a way to bevel the edges of a NURBS cube for the purpose of making dice. I've attached a render I did with...
Thread by: sjurick Subscribe
Views: 6,064
sjurick
by sjurick
25-07-2003|11:41 PM
Replies: 22
Views: 6,064
Sorry for the simple question but I'm feeling pretty new to this stuff. I'm modeling a simple claypot thing and I'm wondering about the best way...
Thread by: bdog Subscribe
Views: 1,528
bdog
by 3djoe
23-07-2003|07:31 PM
Replies: 3
Views: 1,528
THE PROBLEM IS FOUND. POST CAN BE CLOSED SORRY. :rolleyes:
Thread by: otaku Subscribe
Views: 855
otaku
by otaku
22-07-2003|05:29 PM
Replies: 0
Views: 855
though i feel i already know what answers i will get. i must ask. Does anyone know of a way to convert poly's to nurbs? the steps must ...Must...
Thread by: iron_tick Subscribe
Views: 859
iron_tick 22-07-2003|05:14 PM
Replies: 1
Views: 859
http://members.optushome.com.au/hardwired/nurbsProb.jpg Here's the story, the hat for my little robot was 2 seperate nurbs pieces, 1 for the brim...
Thread by: schmick Subscribe
Views: 1,153
schmick 22-07-2003|11:11 AM
Replies: 3
Views: 1,153
Hello friends of 3D ! Well I´m modelling on a little old propeller airplane with nurbs. Now I want to connect the wing to the main body of the...
Thread by: bernhard Subscribe
Views: 1,390
bernhard 22-07-2003|10:36 AM
Replies: 10
Views: 1,390
Hey guys. Something really strange happened to me and I have no idea how to solve it. I seem to have lost the history of my curves permenantely....
Thread by: gurt Subscribe
Views: 1,156
gurt
by gurt
22-07-2003|05:48 AM
Replies: 2
Views: 1,156
theres a feature in 3dsmax called NURMS surfaces and what it allows u to do is have a low res poly object, then u activate NURMS and the surface now...
Thread by: Nem Subscribe
Views: 1,303
Nem 20-07-2003|10:05 PM
Replies: 2
Views: 1,303
Hi everyone... first post here. I used to model in Studio Tools... stopped modeling for a couple years, and now I'm trying to pick up Maya with...
Thread by: bdog Subscribe
Views: 2,389
bdog
by bdog
20-07-2003|04:32 PM
Replies: 9
Views: 2,389
Hello friends ! well, I don´t know if that is true. I´ve trimmed a surface - and the result I want to stitch with a second surface. But it...
Thread by: bernhard Subscribe
Views: 1,204
bernhard 20-07-2003|03:52 PM
Replies: 2
Views: 1,204
Please have a look at the image below, it shows two polygons sticking out awkwardly... This was achieved by creating a simple poly thing (just...
Thread by: gazzamataz Subscribe
Views: 1,218
gazzamataz 18-07-2003|04:48 PM
Replies: 4
Views: 1,218
hi, I drew 2 EP curves one linear1 and one cubic3. now I want to attach them so I can duplicate it and make a loft. However every time I use the...
Thread by: d24e Subscribe
Views: 1,695
d24e
by d24e
17-07-2003|08:48 PM
Replies: 8
Views: 1,695
certain things are easy to do with nurbs, and others are cool to use polys..is it ok to use both in the same scene, or will it cost rendering and...
Thread by: G-Style Subscribe
Views: 1,136
G-Style
by G-Style
15-07-2003|09:08 PM
Replies: 2
Views: 1,136
lets say i have two curves. one is in edit point mode, and i want to move the point on the edge of this curve so that it touches the other curve. ...
Thread by: vhylynx Subscribe
Views: 1,455
vhylynx
by vhylynx
15-07-2003|12:59 AM
Replies: 7
Views: 1,455
i think i locked it accidentally and now i couldnt do anything on this curve. it is grayed! and i didnt put / lock it in a layer or anything. what...
Thread by: vhylynx Subscribe
Views: 1,200
vhylynx 14-07-2003|11:34 PM
Replies: 2
Views: 1,200
two curves. one curve's end point touches the other curve in the middle. how to cut the second curve at the point where it is touched by the first...
Thread by: vhylynx Subscribe
Views: 4,537
vhylynx
by vhylynx
14-07-2003|09:46 PM
Replies: 4
Views: 4,537
please let me know how! thanks
Thread by: vhylynx Subscribe
Views: 7,644
vhylynx
by Kühl
14-07-2003|09:41 PM
Replies: 5
Views: 7,644
Hello friends of curves & nurbs ! I´ve built 2 simply EP-Curves which are crossing. I want to create a simply extrude surface, but the surface...
Thread by: bernhard Subscribe
Views: 964
bernhard 14-07-2003|08:36 PM
Replies: 0
Views: 964
Hi :) Well first: Just signed in to the board, really interesting stuff going on. Amazing community! And now for the question :) I'm working on...
Thread by: HackMachine Subscribe
Views: 1,247
HackMachine 14-07-2003|01:36 PM
Replies: 0
Views: 1,247
i was browsing the subaru wrx tutorial. how did he do this : http://www.blissdd.com/WRX/Tutorial/pages/book_pages/Book037.html and then the...
Thread by: vhylynx Subscribe
Views: 1,260
vhylynx
by vhylynx
14-07-2003|12:57 PM
Replies: 4
Views: 1,260
I recently joined a mod team for a game and am required to design military tanks around 3000 polys. I'm doing just fine except for the fact that the...
Thread by: Darkware Subscribe
Views: 2,990
Darkware 14-07-2003|11:47 AM
Replies: 11
Views: 2,990
Hello I'm wondering If anyone has a patch modeling tutorial coming up, I don't really know how that works. see ya
Thread by: mister.p Subscribe
Views: 1,527
mister.p
by drknow
11-07-2003|05:13 PM
Replies: 2
Views: 1,527
Hi!! Is there a plugin for exporting maya scenes to lightwave?? Cheers!
Thread by: korben Subscribe
Views: 2,630
korben
by Jim
11-07-2003|01:53 PM
Replies: 6
Views: 2,630
is sub d modeling still slow in maya 5???
Thread by: Raull Subscribe
Views: 1,599
Raull
by Raull
10-07-2003|03:41 AM
Replies: 4
Views: 1,599
When modeling polys for subdivision should I keep everything 4 points? or can I be lazy and get away with 3 once in a while? will this cause problems...
Thread by: howardporter Subscribe
Views: 1,658
howardporter
by KevvyB
09-07-2003|09:30 AM
Replies: 3
Views: 1,658
Showing threads 1376 to 1400 of 1650
Currently Active Users 27 ( 0 members & 27 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off