Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I seem to have a problem using the Mirror Geometry action, you see, when I mirror the object it leaves edges non-merged and I can´t play with them,...
Thread by: adldesigner Subscribe
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adldesigner 21-09-2002|04:44 AM
Replies: 2
Views: 2,316
Hey Guys! I have a little bit of a problem ... I just created a polygon model, which I combined to a polygon torus. Now I´m trying to bevel...
Thread by: adldesigner Subscribe
Views: 3,412
adldesigner 19-09-2002|06:18 PM
Replies: 6
Views: 3,412
Well ..after reading a bit through Maya´s docs I came cross this little gem of info when modeling polygons .. and it should help you save trouble...
Thread by: adldesigner Subscribe
Views: 2,858
adldesigner 20-09-2002|07:34 PM
Replies: 5
Views: 2,858
Judging on what you know, what would be your best way to fix these "offending" edges? They were created by the wrong use of Extrude Edge and Merge...
Thread by: adldesigner Subscribe
Views: 3,320
adldesigner 20-09-2002|08:26 PM
Replies: 2
Views: 3,320
Hello, Guys Posted below is a screenshot of two surfaces, I would love to know how to attach without losing the corner on the lower left part of...
Thread by: adldesigner Subscribe
Views: 2,464
adldesigner 19-04-2003|06:42 AM
Replies: 15
Views: 2,464
Hello, guys I´ve been running into a little problem with these SubDs. I converted the poly mesh into a subdivision surface, then sliced my...
Thread by: adldesigner Subscribe
Views: 1,640
adldesigner 19-04-2003|07:09 PM
Replies: 10
Views: 1,640
Hello, i am newbie in maya . I am trying to make a 3d character but when i am selecting character's hand its leg is also selected . why ? please...
Thread by: ahad007 Subscribe
Views: 2,783
ahad007
by Skalman
11-02-2014|11:31 AM
Replies: 3
Views: 2,783
Hi, I am trying to make realistic hair like they did in the movies without the use of painteffects because it slows down my computer. So I have...
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Views: 3,179
ahmagnet 10-10-2005|07:11 PM
Replies: 3
Views: 3,179
when extrude face inward it get rough after smoothing i want i clear and not to much round
Thread by: AhsanQureshi Subscribe
Views: 1,096
DreAzDK
by DreAzDK
24-10-2007|10:43 PM
Replies: 1
Views: 1,096
extrude inward
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Views: 928
AhsanQureshi 15-10-2007|03:34 AM
Replies: 0
Views: 928
when i smooth
Thread by: AhsanQureshi Subscribe
Views: 1,103
AhsanQureshi 15-10-2007|06:23 AM
Replies: 2
Views: 1,103
Hello, guys! I just started using Maya recently and I had my first project in progress. BUT my Maya crashed last time, and now I have to make my new...
Thread by: Aivaras Subscribe
Views: 5,187
stwert
by stwert
05-12-2014|07:46 PM
Replies: 2
Views: 5,187
Hello Guys! I am fairly new to Maya and I was wondering if there's a way to move the edges in different directions to each other(slide it) without...
Thread by: AKAMaya Subscribe
Views: 14,110
AKAMaya
by AKAMaya
07-07-2019|05:37 PM
Replies: 2
Views: 14,110
Hello guyz......... i have model a wheel for the car i have modelin maya.I have model the wheels separately with all details after applying...
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Views: 4,166
akashkodesia 14-03-2011|01:06 PM
Replies: 5
Views: 4,166
salam, i attached a PDF with images that show the problems I started learning Modeling (Maya 2013) and I want to model a Technics SL-1210 MK2...
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Views: 5,032
akimevergreen 08-07-2013|01:55 PM
Replies: 2
Views: 5,032
Hi, this technique was first proposed by Undseth in the old "How i Did it forum". But seeing as that's gone now and it's a great technique I will...
Thread by: Alan Subscribe
Views: 2,793
Alan 21-05-2003|01:25 AM
Replies: 13
Views: 2,793
Hi guys, I am confused about how to set up the smooth proxy. When I select the smooth proxy option there is an option to either keep or...
Thread by: AlanMc Subscribe
Views: 2,022
AlanMc
by AlanMc
21-06-2004|04:30 PM
Replies: 0
Views: 2,022
Hi all, I have a plane which has had isoparms inserted close to the boundary edges. The boundary edges have been moved down in order to...
Thread by: AlanMc Subscribe
Views: 1,130
f50
by f50
20-07-2004|04:53 AM
Replies: 2
Views: 1,130
Hi, everybody! A month ago we've started 3d model search engine. Its like a Google, but only for 3d models. http://3dmdb.com/ - 3d model...
Thread by: Alex Birdman Subscribe
Views: 26,027
Jack55555 19-08-2019|10:31 AM
Replies: 24
Views: 26,027
Hi there! We create search engine for 3d models which unite at one place different 3d shops, stocks, archive ... like "google", but for 3d...
Thread by: Alex Birdman Subscribe
Views: 11,469
Alex Birdman 07-01-2019|01:28 PM
Replies: 2
Views: 11,469
Hello, i have a problem, so i've made an car with poligons now i want to make it sub-d, when i press convert is says: // One or more...
Thread by: Alexju Subscribe
Views: 1,842
Alexju
by Alexju
02-11-2005|04:07 PM
Replies: 2
Views: 1,842
Aight everyone. Got a question for you all. Actually, its more like a few questions. But now to the point. I am modeling a building, and I was...
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Views: 927
alienscience 17-07-2005|01:00 AM
Replies: 0
Views: 927
Hello fellow maya enthusiasts. http://greyscalegorilla.com/blog/wp-content/uploads/2012/11/toruslowpoly.jpg Im trying to model a low poly look of...
Thread by: alinspired Subscribe
Views: 41,813
alinspired
by Skalman
08-10-2013|08:15 AM
Replies: 6
Views: 41,813
Hey guys, how would you go about modelling detailed bat wings in nurbs? There's the skeleton at the top of the wings and also bones supporting...
Thread by: AlphaFlyte Subscribe
Views: 3,167
AlphaFlyte 20-10-2004|04:18 PM
Replies: 3
Views: 3,167
Im modeling the face. trying to select and delete the other half so I can just focus on 1 side. Anyways whenever I try to select the left side of...
Thread by: AlSubah Subscribe
Views: 1,314
AlSubah
by AlSubah
19-12-2009|06:33 PM
Replies: 2
Views: 1,314
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