Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hello, I have a problems with my polygons: During my working process, they become strange-shaded... Is it possible to fix this? Thanks for all...
Thread by: Peppomanien Subscribe
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Peppomanien 09-04-2007|04:56 AM
Replies: 4
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i try to the smooth proxy in maya 2011.hi guys i soli to ask,.. i had no idea what did i press.. somehow in channel box, the outputs for...
Thread by: omegaend Subscribe
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omegaend 07-04-2012|10:10 AM
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I need your help this is my first attempt modeling a head, so I dont know if asking the following is a heck. -> with nurbsPatchModeling I ended up...
Thread by: Falott Subscribe
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Falott
by Falott
14-01-2005|06:32 PM
Replies: 3
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I'm making an animation short and it will have multiple different scenes. Do I made 1 big whole setting or do I make a setting for each scene? Thanks...
Thread by: Justice0328 Subscribe
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stwert
by stwert
03-04-2013|12:41 PM
Replies: 1
Views: 1,795
Hi there.... Couple of steps to this question.... I'm completing the dog tutorial from this website and am trying to convert the polygons to...
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Leeloo 19-03-2005|02:32 PM
Replies: 2
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since there's a nurbs basic it's only fair to have a poly one too.. :p ask away.. NOW!! lol :p
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Roman 04-10-2002|09:24 PM
Replies: 7
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Hi im having a lot of trouble with the merge vertices tool, it just seems to only work occasionally, i have the highlight border edges on thick so...
Thread by: billenium_uk Subscribe
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billenium_uk 26-01-2006|09:15 AM
Replies: 3
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I am trying to follow the free tutorial from sm of the little rounded cartoon guy (frank?) ive followed it all pretty well in part 1, but i've come...
Thread by: ben hobden Subscribe
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fazaipiao 05-09-2008|07:38 PM
Replies: 8
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Hi All, I'm hoping for a little help with some modeling. I want to create a model of a hand that looks like its made up of lots of steel tube...
Thread by: Maya B Frank Subscribe
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Maya B Frank 21-02-2014|04:21 PM
Replies: 0
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hey, I have a scene and it has a animated skate board in it. I want to have just a plain background (white) and the floor isthe same but I want it...
Thread by: blinn_shade Subscribe
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blinn_shade 08-11-2007|07:39 PM
Replies: 9
Views: 1,783
I am trying something simple in maya that is a breeze to do in max, but maya is failing terribly. Ok, I'm trying to make a wall of an old farm...
Thread by: Enivob Subscribe
Views: 1,782
strytus
by strytus
16-08-2004|01:59 AM
Replies: 3
Views: 1,782
Hi, I'm a new comer on Maya and in this forum also. This makes several weeks i'm working on complexe IGS objects. They are integrated in Maya as...
Thread by: Zoltan Subscribe
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Zoltan
by Zoltan
16-10-2003|04:31 PM
Replies: 6
Views: 1,781
hi guys i'm new to maya, but i worked 2 years with cinema 4d. now i'm trying my best to get into the maya world, but there still be some...
Thread by: OneToe Subscribe
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OneToe 10-09-2006|07:13 PM
Replies: 5
Views: 1,780
how would i go about modeling a car with polies? Would i make a poly plane and just follow the shape of the car or a poly cube and extrude faces?
Thread by: whiteboy Subscribe
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whiteboy
by Kurt
27-12-2003|12:29 AM
Replies: 1
Views: 1,778
i am modeling trees. I need a LOT of help..Gimmie tips/links/advice....whatever suggestions you have put em here
Thread by: isp_of_doom Subscribe
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isp_of_doom 03-03-2004|04:34 AM
Replies: 5
Views: 1,768
Can the "project curves on surface" function be duplicted to be used in polys somehow? Is there a way to get the same result but instead of doing it...
Thread by: dberry Subscribe
Views: 1,765
dberry 10-12-2003|04:30 AM
Replies: 3
Views: 1,765
hey... i am doing this head tutorial... and i cant delete half of the Nurb Sphere... help! its only the second step!!! i feel so dumb! ...
Thread by: DARKhacker Subscribe
Views: 1,762
DARKhacker 22-01-2004|02:22 PM
Replies: 5
Views: 1,762
Hi all, I've been learning bunches by reading all the great posts and competitions here. I have a newbie question though. I'm attemping a...
Thread by: Snich Subscribe
Views: 1,761
Snich
by Nem
04-04-2003|03:00 PM
Replies: 7
Views: 1,761
Hey! I've got a Problem with NURBS->Extrude. I draw one Curve for the Path and a second Curve for the Path, like I've done it all the Time. The...
Thread by: ZueB Subscribe
Views: 1,761
ZueB
by ZueB
12-02-2013|05:51 PM
Replies: 2
Views: 1,761
Hi everybody. Every once in a while during modeling, I'll do something (it varies) to one of my polys and it gets dark spots on it. Check out the pic...
Thread by: RayRay Subscribe
Views: 1,756
RayRay
by Kurt
18-11-2002|02:14 PM
Replies: 2
Views: 1,756
Dumb question but lets say you had a poly mesh that you had been converting back and forth between sub-ds and polys, finally got it looking good in...
Thread by: sjurick Subscribe
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whisky28 12-09-2005|01:52 PM
Replies: 6
Views: 1,756
Hi Guys, I've been modeling this character of mine in polygons, and I created the head, hands, and feet as separate objects, then attached them....
Thread by: masterfool Subscribe
Views: 1,753
masterfool 07-07-2005|08:32 PM
Replies: 6
Views: 1,753
Hello people, I have a problem: I´ve created a subdivision moel but it takes a lot of ressurces from my system. Because of this I get problems in...
Thread by: Peppomanien Subscribe
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Peppomanien 15-02-2007|10:11 AM
Replies: 3
Views: 1,753
Hi I've recently moved from max to Maya. One of the things that I found great in Max for creating morph targets for facial animation, was soft...
Thread by: siom Subscribe
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siom
by siom
14-06-2003|10:18 AM
Replies: 6
Views: 1,749
Hi, Does anyone know how to work on layers with Maya like working on layers with Photoshop? I was watching one of the tutorials and this guy use...
Thread by: tvholicjames Subscribe
Views: 1,744
tvholicjames
by ragecgi
20-11-2003|06:24 AM
Replies: 5
Views: 1,744
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