Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
I am working on UV mapping and when I complete a UV I try to place a Lambert as a place holder texture but when I i apply it to the polygon it shows...
Thread by: NetworkSystems Subscribe
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NetworkSystems
by PixalZA
20-12-2014|08:05 AM
Replies: 1
Views: 4,815
I'm having a problem getting a cv to snap to a curve. http://members.optushome.com.au/hardwired/prob.gif I cannot for the life of me get that...
Thread by: schmick Subscribe
Views: 4,809
mrmacca
by mrmacca
30-12-2002|03:55 PM
Replies: 9
Views: 4,809
i'm using maya 2008 unlimited and am trying to combine polygons to create a tyre but its not combining thanks
Thread by: radientexlipse Subscribe
Views: 4,808
radientexlipse 30-03-2009|12:23 AM
Replies: 4
Views: 4,808
I just realized that when using polygons with smoothing (3 key), that you get a sub-D type smoothing except on outside edge corners, see...
Thread by: djwaterman Subscribe
Views: 4,790
djwaterman 25-02-2012|01:24 PM
Replies: 21
Views: 4,790
Hi everyone, The materials on this one certain object seem so be glitching out. I have no idea whats going on! When I render the scene it renders...
Thread by: A3XXFR Subscribe
Views: 4,788
A3XXFR
by A3XXFR
07-04-2015|12:14 PM
Replies: 7
Views: 4,788
hello, I was trying to figure out a way to relax or smooth the points of a mesh. At the moment i found the sculpting relax tool, but is there a...
Thread by: thorsnuts Subscribe
Views: 4,779
thorsnuts 14-11-2017|02:44 AM
Replies: 0
Views: 4,779
Inset option in poly modeling in Maya like 3Ds Max ? Hi All, I have a question that, is there any similar technique in Maya poly modeling like...
Thread by: clicksubhendu Subscribe
Views: 4,774
clicksubhendu 30-07-2009|04:59 PM
Replies: 5
Views: 4,774
Hello, I've recently updated to 2016 and seem to have a recurrent problem when using the smooth mesh preview. Once the '3' key is used, pressing '1'...
Thread by: toddster Subscribe
Views: 4,764
toddster 20-07-2016|08:50 AM
Replies: 2
Views: 4,764
Is there a way to grow selection horizontally or vertically only in Maya?
Thread by: goggles Subscribe
Views: 4,749
goggles
by Jay
29-12-2012|11:34 PM
Replies: 12
Views: 4,749
I'm not super new to Maya but I've never run into this problem before and I'm not sure how to solve it. I'm modeling a spaceship-car thing. Low...
Thread by: Ysvetti Subscribe
Views: 4,748
Ysvetti
by Ysvetti
07-09-2016|11:11 PM
Replies: 5
Views: 4,748
Hey, So I'm in a bit of a pickle. I've made a trifle bowl and I'm stuck as to how to fill in its contents. It's currently set up with toon lines...
Thread by: YukiOkami Subscribe
Views: 4,740
YukiOkami 05-11-2016|02:36 AM
Replies: 5
Views: 4,740
LOW MODEL
Thread by: sigphies Subscribe
Views: 4,738
sigphies
by ctbram
17-01-2011|05:42 PM
Replies: 3
Views: 4,738
Hello. I wonder if there is any version of MJ Poly Tools that works to Maya 2008. Or is it built in to the program now? // ZyB
Thread by: ZyB Subscribe
Views: 4,718
Jr.Who
by Jr.Who
04-11-2007|02:49 AM
Replies: 4
Views: 4,718
Recently I must have pressed some button that enabled my model in Maya 2012 to become distorted perspectively, but reversed (the object gets larger...
Thread by: kidgloves Subscribe
Views: 4,715
kidgloves
by Gen
10-07-2011|09:25 AM
Replies: 3
Views: 4,715
I have just started with Maya and I'm going through the tutorials, and it tells me to select a vertex loop by selecting one vertex and then shift...
Thread by: Fellshadow Subscribe
Views: 4,713
floey
by floey
29-05-2011|11:09 PM
Replies: 6
Views: 4,713
I am still working on retopologizing the high res mesh , but in some cases i stumble upon a problem which i can't figure out what the result should...
Thread by: goggles Subscribe
Views: 4,712
goggles
by Jay
01-04-2013|11:59 AM
Replies: 3
Views: 4,712
In this screen grab you can see some faces around the rear that are selectable and have wire-frames, but the shaded view doesn't see them. What might...
Thread by: djwaterman Subscribe
Views: 4,691
djwaterman 27-02-2012|11:43 AM
Replies: 3
Views: 4,691
Anybody have seen any tutorials around for creating game levels without too many polygons? eg for smartphone games..I was searching the other day and...
Thread by: mechanicarts Subscribe
Views: 4,679
mechanicarts
by cgisoul
17-02-2012|03:14 PM
Replies: 1
Views: 4,679
Hello! I am very new to 3D-modeling and Maya and I have a question which I think should be fairly simple to answer but I have been looking for hours...
Thread by: MaiaLearnsMaya Subscribe
Views: 4,662
MaiaLearnsMaya 17-01-2017|11:21 PM
Replies: 0
Views: 4,662
Just wondering if anyone knew a way around this? Heres a simple object i created for the example. I duplicated the object(the one above) and scaled...
Thread by: marlonjohn Subscribe
Views: 4,660
marlonjohn 01-05-2011|09:40 AM
Replies: 5
Views: 4,660
Hello I am modeling this triceratops. Problem is this that it looks fine in all the view except the front view. Both the legs should be parallel to...
Thread by: meetsamitzarna Subscribe
Views: 4,656
meetsamitzarna
by gjl1975
16-05-2005|05:25 AM
Replies: 23
Views: 4,656
Hi all, I have modeled this stairs for a house patio.. but I don't know how to create a clean topology for the top of the stairs.. all I need is a...
Thread by: andrearastelli Subscribe
Views: 4,652
andrearastelli
by goggles
19-02-2014|06:53 PM
Replies: 4
Views: 4,652
Hi! Im working on a school project and one of my models get really weird shadows. I have proper lightmaps and all the normals are okay. ...
Thread by: Sushifish Subscribe
Views: 4,646
Sushifish 07-01-2012|08:12 PM
Replies: 7
Views: 4,646
If you have a lofted surface with the two ends of this simple lofted surface still open, how do you close them up?.. I dont know if its clear enough...
Thread by: Imperator Subscribe
Views: 4,644
bernhard 08-08-2003|08:36 PM
Replies: 6
Views: 4,644
I need to model viens--basically organic looking tubes that bifurcate, and re-bifurcate, while getting smaller. (For example picture all of the viens...
Thread by: quarksurfer Subscribe
Views: 4,604
quarksurfer 16-03-2011|11:45 AM
Replies: 6
Views: 4,604
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