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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Lambert wont display
I am working on UV mapping and when I complete a UV I try to place a Lambert as a place holder texture but when I i apply it to the polygon it shows...
Thread by: NetworkSystems
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Views: 4,815
by
PixalZA
20-12-2014|08:05 AM
Replies:
1
Views: 4,815
Snap to Curve
I'm having a problem getting a cv to snap to a curve. http://members.optushome.com.au/hardwired/prob.gif I cannot for the life of me get that...
Thread by: schmick
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Views: 4,809
by
mrmacca
30-12-2002|03:55 PM
Replies:
9
Views: 4,809
combining polygons
i'm using maya 2008 unlimited and am trying to combine polygons to create a tyre but its not combining thanks
Thread by: radientexlipse
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Views: 4,808
by
radientexlipse
30-03-2009|12:23 AM
Replies:
4
Views: 4,808
Hey I just noticed this!
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I just realized that when using polygons with smoothing (3 key), that you get a sub-D type smoothing except on outside edge corners, see...
Thread by: djwaterman
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Views: 4,790
by
djwaterman
25-02-2012|01:24 PM
Replies:
21
Views: 4,790
Glitched Materials in Viewport
Hi everyone, The materials on this one certain object seem so be glitching out. I have no idea whats going on! When I render the scene it renders...
Thread by: A3XXFR
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Views: 4,788
by
A3XXFR
07-04-2015|12:14 PM
Replies:
7
Views: 4,788
relaxing the points of mesh
hello, I was trying to figure out a way to relax or smooth the points of a mesh. At the moment i found the sculpting relax tool, but is there a...
Thread by: thorsnuts
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Views: 4,779
by
thorsnuts
14-11-2017|02:44 AM
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0
Views: 4,779
Inset option in poly modeling in Maya like 3Ds Max ?
Inset option in poly modeling in Maya like 3Ds Max ? Hi All, I have a question that, is there any similar technique in Maya poly modeling like...
Thread by: clicksubhendu
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Views: 4,774
by
clicksubhendu
30-07-2009|04:59 PM
Replies:
5
Views: 4,774
Smooth Mesh preview problem Maya 2016
Hello, I've recently updated to 2016 and seem to have a recurrent problem when using the smooth mesh preview. Once the '3' key is used, pressing '1'...
Thread by: toddster
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Views: 4,764
by
toddster
20-07-2016|08:50 AM
Replies:
2
Views: 4,764
Grow selection horizontally
Is there a way to grow selection horizontally or vertically only in Maya?
Thread by: goggles
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Views: 4,749
by
Jay
29-12-2012|11:34 PM
Replies:
12
Views: 4,749
Shading Problem While Modeling
I'm not super new to Maya but I've never run into this problem before and I'm not sure how to solve it. I'm modeling a spaceship-car thing. Low...
Thread by: Ysvetti
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Views: 4,748
by
Ysvetti
07-09-2016|11:11 PM
Replies:
5
Views: 4,748
Modelling tips needed! URGENT DEADLINE LOOMING
Hey, So I'm in a bit of a pickle. I've made a trifle bowl and I'm stuck as to how to fill in its contents. It's currently set up with toon lines...
Thread by: YukiOkami
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Views: 4,740
by
YukiOkami
05-11-2016|02:36 AM
Replies:
5
Views: 4,740
MAYA2008 rabbit model
LOW MODEL
Thread by: sigphies
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Views: 4,738
by
ctbram
17-01-2011|05:42 PM
Replies:
3
Views: 4,738
MJ Poly Tools to Maya 2008
Hello. I wonder if there is any version of MJ Poly Tools that works to Maya 2008. Or is it built in to the program now? // ZyB
Thread by: ZyB
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Views: 4,718
by
Jr.Who
04-11-2007|02:49 AM
Replies:
4
Views: 4,718
Model becomes distorted and glitchy
Recently I must have pressed some button that enabled my model in Maya 2012 to become distorted perspectively, but reversed (the object gets larger...
Thread by: kidgloves
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Views: 4,715
by
Gen
10-07-2011|09:25 AM
Replies:
3
Views: 4,715
Vertex Loop
I have just started with Maya and I'm going through the tutorials, and it tells me to select a vertex loop by selecting one vertex and then shift...
Thread by: Fellshadow
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Views: 4,713
by
floey
29-05-2011|11:09 PM
Replies:
6
Views: 4,713
Retopologizing a high res mesh and normal mapping.
I am still working on retopologizing the high res mesh , but in some cases i stumble upon a problem which i can't figure out what the result should...
Thread by: goggles
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Views: 4,712
by
Jay
01-04-2013|11:59 AM
Replies:
3
Views: 4,712
Invisible (unshaded) polygons?
In this screen grab you can see some faces around the rear that are selectable and have wire-frames, but the shaded view doesn't see them. What might...
Thread by: djwaterman
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Views: 4,691
by
djwaterman
27-02-2012|11:43 AM
Replies:
3
Views: 4,691
Low poly game environments?
Anybody have seen any tutorials around for creating game levels without too many polygons? eg for smartphone games..I was searching the other day and...
Thread by: mechanicarts
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Views: 4,679
by
cgisoul
17-02-2012|03:14 PM
Replies:
1
Views: 4,679
How make triangle surface into square
Hello! I am very new to 3D-modeling and Maya and I have a question which I think should be fairly simple to answer but I have been looking for hours...
Thread by: MaiaLearnsMaya
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Views: 4,662
by
MaiaLearnsMaya
17-01-2017|11:21 PM
Replies:
0
Views: 4,662
Scaling whilst maintaining original proportion
Just wondering if anyone knew a way around this? Heres a simple object i created for the example. I duplicated the object(the one above) and scaled...
Thread by: marlonjohn
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Views: 4,660
by
marlonjohn
01-05-2011|09:40 AM
Replies:
5
Views: 4,660
Modeling the triceratops
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Hello I am modeling this triceratops. Problem is this that it looks fine in all the view except the front view. Both the legs should be parallel to...
Thread by: meetsamitzarna
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Views: 4,656
by
gjl1975
16-05-2005|05:25 AM
Replies:
23
Views: 4,656
curved Stairs - Problem with planar surface creation
Hi all, I have modeled this stairs for a house patio.. but I don't know how to create a clean topology for the top of the stairs.. all I need is a...
Thread by: andrearastelli
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Views: 4,652
by
goggles
19-02-2014|06:53 PM
Replies:
4
Views: 4,652
strange shadow problem
Hi! Im working on a school project and one of my models get really weird shadows. I have proper lightmaps and all the normals are okay. ...
Thread by: Sushifish
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Views: 4,646
by
Perfecto
07-01-2012|08:12 PM
Replies:
7
Views: 4,646
How to close the ends of a loft?
If you have a lofted surface with the two ends of this simple lofted surface still open, how do you close them up?.. I dont know if its clear enough...
Thread by: Imperator
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Views: 4,644
by
bernhard
08-08-2003|08:36 PM
Replies:
6
Views: 4,644
modeling viens...how to?
I need to model viens--basically organic looking tubes that bifurcate, and re-bifurcate, while getting smaller. (For example picture all of the viens...
Thread by: quarksurfer
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Views: 4,604
by
bullet1968
16-03-2011|11:45 AM
Replies:
6
Views: 4,604
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