Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm currently in the middle of trying to model a computer monitor, I've started with a fairly basic shape and moved/extruded bits to create the thing...
Thread by: zuben Subscribe
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tiz
by tiz
27-02-2005|09:29 PM
Replies: 3
Views: 1,427
Hey guys, I've been trying to figure this out for a couple of days now, but I'm completely stumped. I was trying to model a calculator but I ran...
Thread by: nnng2001 Subscribe
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nnng2001 10-03-2006|08:53 AM
Replies: 3
Views: 1,426
Hi Everyone, I would be grateful if someone can help me. I am having a strange problem. In the tutorial Kurt converts the Mummys Polygon hand to...
Thread by: ziaadnan Subscribe
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ziaadnan 27-10-2004|08:32 AM
Replies: 3
Views: 1,425
okay. Could someone please maybe explain what birailing is, or how it works? I'm learning from a video, but It doesn't say what it is, or how it...
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Codar
by mirek03
25-02-2007|11:31 AM
Replies: 6
Views: 1,423
Hello, all friends. There are two hands in the .mb file. About my first hand, when I right-click the surface and select Display Level, there are...
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Xiangbuilder 24-02-2003|03:15 AM
Replies: 0
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Hi! I am Thirteen years old, and I have maya 7, I really need help!, does any one know any....websites or.....tips and tricks on how to model a...
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The_Beginner 11-11-2005|01:06 AM
Replies: 2
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Let's take a polygonal sphere. now let's pick a circle of faces at one of the poles and extrude them (keep faces together). Now we have some kind of...
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eran
by eran
31-07-2004|10:06 PM
Replies: 2
Views: 1,418
I have a very complicated piece of geometry I need to tesselate (approximate) in Mental Ray, in Maya. I need to know if there is a way to isolate or...
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mtcgs
by mtcgs
14-12-2008|02:36 PM
Replies: 0
Views: 1,418
It's your friendly neighborhood Russbo back again with more questions than answers here, folks! :D In the following shot I've rendered I have a...
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Views: 1,417
Russell
by Russell
17-05-2003|02:25 AM
Replies: 2
Views: 1,417
Special thanks to perfecto who always gives me helpgull advices
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zico_samagoria 05-06-2007|11:55 PM
Replies: 0
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HEAD MODELLING HELP! Hi guys, this is my first serious attempt at head modelling. Following a tutorial from a website I have tried various...
Thread by: mr pix. Subscribe
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mr pix. 04-10-2006|06:32 AM
Replies: 2
Views: 1,415
Maya always wants to put the center point at the world origin for objects. I know how to move it manually, but is there a way to have Maya set the...
Thread by: Dann Subscribe
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Dann 13-06-2003|01:33 AM
Replies: 1
Views: 1,413
I never can figure out how to close off shapes like this. Please shed some light. I use the square tool set to close on 3 splines for now but it...
Thread by: jAQUAN Subscribe
Views: 1,412
jAQUAN
by jAQUAN
30-03-2004|09:17 AM
Replies: 9
Views: 1,412
Hi I have a little problem, and you must help me :bow: Look on this screen: >>>> IMAGE <<<< I use mesh - celanup, this two "face" is...
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Views: 1,410
Mowicz
by jsprogg
21-01-2008|09:56 PM
Replies: 5
Views: 1,410
I am working with a simple piece of geometry in Maya 2008. It's a Subd plane. I combined an EP curve and the geometry using the Extrude command....
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Views: 1,407
stonemason
by Falott
06-08-2008|01:10 AM
Replies: 2
Views: 1,407
hello I am first joining. My name is pratipal
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pratipalsinh 09-02-2008|06:45 PM
Replies: 3
Views: 1,402
Hello, i'm working on this file that It wasn't done by me though, but well I have to do some fix to it, and I need to select the object called...
Thread by: ctaborda Subscribe
Views: 1,401
ctaborda
by Saiyan
04-05-2003|07:00 PM
Replies: 7
Views: 1,401
Hello friends of 3D ! Well I´m modelling on a little old propeller airplane with nurbs. Now I want to connect the wing to the main body of the...
Thread by: bernhard Subscribe
Views: 1,399
bernhard 22-07-2003|10:36 AM
Replies: 10
Views: 1,399
Well this isn't that hard and you simply go in with trim dynamic or smooth out the edges. I avoid the ears always since they are trouble spots and...
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Views: 1,394
CollinBishop 08-12-2012|03:27 AM
Replies: 1
Views: 1,394
I´m searching for a method to model a bunch of tubes going from the back of the head/helmet into a backpack. it should look like a wryly twisted...
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Views: 1,393
Falott
by Falott
24-05-2006|05:46 AM
Replies: 7
Views: 1,393
Hi all! Does anybody here know of a script that can produce pole-less spheres? This is to illustrate what I'm after:
Thread by: Renderizer Subscribe
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Renderizer
by ragecgi
29-07-2003|03:17 PM
Replies: 1
Views: 1,388
ello all, is there any way of not displaying the subd surface edges while in polygon proxy mode. I am sure you can, as the instant maya tutorial...
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Views: 1,386
cb8rwh
by cb8rwh
12-01-2003|11:57 PM
Replies: 0
Views: 1,386
how would you birail a complex shape like this? im not sure where to put the profiles and where to put the rails (or how many to use)
Thread by: Nem Subscribe
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Nem 24-04-2004|09:55 PM
Replies: 1
Views: 1,384
Good morning afternoon and evening all (depending on your timezone!) I'm not sure if this is the right place to post this question but here goes...
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sjtaylor84 28-11-2005|10:22 AM
Replies: 0
Views: 1,383
Can anybody help me? i tried to loft with imported illustrator curve... but it wont hold on it even if i reverse defferent parameter please...
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Views: 1,382
otaku 08-10-2003|01:15 PM
Replies: 5
Views: 1,382
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