Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 31 26-08-2004 , 11:39 AM
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Looking pretty good. I just hope that we will see this house for more than a few seconds in your clip for all the time you invested in it!

Just two more things to fix:
- the electricity cables seem to be in a weird shape. Probably caused by all these hills.
- Maybe add a small light above the door? It would allow you to do some night scene.

And thats all!

# 32 26-08-2004 , 05:15 PM
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Thanks mantat your comments are really appreciated. The house scene will be in camera for a fair amount. The living room and outside will share the same amount of time roughly.

# 33 26-08-2004 , 07:50 PM
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haha yea it would suck to put all that work in it for a few secs of shot. Well we have extended our deadline now so we wont have to rush things anymore.
Thanks everyone for your C + C

# 34 27-08-2004 , 12:32 AM
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any crits on my birdy before i texture him.

This not the on doing the crap on the post, this one will be just sitting lookin around.

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Last edited by antiant; 27-08-2004 at 01:32 AM.
# 35 27-08-2004 , 02:53 AM
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textured him in paint shop. Im happy with this one i think, i will move onto the inflight bird

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# 36 27-08-2004 , 08:08 AM
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heres the bird that drops the package.. not perfect, but hes going to be here and gone in 3 secs user added image

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# 37 27-08-2004 , 10:36 AM
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Really good progress on the house user added image Also like the birds although the 1st one looks like its made out of stone, maybe work on the texture a little bit more...


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# 38 27-08-2004 , 04:57 PM
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The two birds are now ready for animation. I have control over the crows feet, mouth and head. We did not put an extreme level of detail on the birds because they will be either far away or not in the shot very long.

For the seagull I have control over his wings only since I will put him only on a motion path. He will be in the shot for a few seconds and the 3d motion blur will hide his low level of detail.

Were almost set to render out our first scene and get our first glance of how to project is coming.

# 39 29-08-2004 , 05:20 PM
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Well the first scene is almost complete, so i thought i better go back and dirty up the inside a bit. Concidering how much of a slob he is on the outside. user added image

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# 40 02-09-2004 , 07:28 PM
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The Animation is coming along great. Our first scene is completed and animated. We will show you sometime soon. We are waiting until later this week when we will have access to a faster computer so we can bind the skin to pauls skeleton. The next scene is completed and just waiting on animation. We will continue to post

# 41 02-09-2004 , 07:59 PM
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Very cool, cant wait to see it!

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