Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-01-2006 , 05:46 PM
farbtopf's Avatar
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Location: London
Posts: 520

loop movie texture

hi, I have a 46frame movie texture in maya 6.5 I would like to loop. I already created a massive movie file by pasting and adding the file to itself in quick time. But having a 260mb .mov cannot be the sollution, especially because I need something quite long now.
I tried to modify the expression attached to the frameextension of my texture.
I don't have maya on this machine, but my epression attemt was someting like this:

movie01.framextension = frame;

if (frame < 46)
movie01.framextension = 0;

I tried to tell maya to jump back to the start of my movie after it is done, but It didn't work and I am not relly good with maths (to be precise I am an idiot)

So I'm asking you guys for help and to laugh at my pathetic expression user added image

I also put this thread in the texturing forum since i didn't really know where it belongs to

any help would be greatly appreciated!

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