Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-08-2006 , 02:05 PM
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Deathwing

Well this is what I have been working on lately for the Blizzard art competition and hopefully for my portfolio:

user added image

Basic model was created in Maya then it was brought into zbrush for detailing, still jmuch more to add though user added image

# 2 28-08-2006 , 06:12 PM
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.....Got to the projection master stage where you start adding fine surface details and zbrush crashed and corrupted the only save file I made :headbang:

Well at least I get to start things all over again and fix things I wasn't happy with like where the horns meet to head

# 3 28-08-2006 , 11:10 PM
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Small update really, but having done the whole zbrush part again from the exported file from maya it seems much different.

I changed the way the horns enter the head and I think that really helps the image a lot, also I have started detailing around the mouth now and I am getting ready to add some teeth there.

user added image

# 4 29-08-2006 , 04:00 PM
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update:

user added image

Ignore the 2 black dots user added image

# 5 29-08-2006 , 04:27 PM
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I need to play with Z brush=(


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 6 29-08-2006 , 07:44 PM
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Looking nice, Just wondering how much does Z brush cost?


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# 7 29-08-2006 , 07:51 PM
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$489, buy you can probably find it for a bit cheaper if you can get it on student discounts or possibly through resellers.

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