inside Benny's chess WIP is GecT's answer to command line renderingOriginally posted by murambi
i have no idea how to do.
Yep. Tone mapping. Slap an exposure lens shader on the camera and make your adjustments. About the materials, I wouldn't suggest you do too much to them yet as it could cause your render times to take a hit, you can have some transparent objects for the sake of allowing light through but other than that, you can stick to lamberts.Originally posted by murambi
heres the image and im finding it to be way too bright at the windows is there anyway of reducing the brightness and increase the overall lighting of the scene
how do you do thisTone mapping. Slap an exposure lens shader on the camera and make your adjustment
This is why I had mentioned low res replacements for testing, I think it would've made life easier. As far as the lighting, I think the scene is a little over lit and that the light is coming from all over ( which I think is whats killing your shadows) plus it doesn't look like artificial lighting or natural light.Originally posted by murambi
yup havent smoothed anything i think it would put a strain on my machine that it just cant handle....