Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 05-03-2009 , 12:09 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
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that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 17 05-03-2009 , 12:31 AM
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Join Date: Sep 2005
Location: Illinois
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Originally posted by Chirone
a wall-vine of some sort?
like this:
https://farm2.static.flickr.com/1166/...49a137.jpg?v=0
or this:
https://www.slademomma.net/wp-content...-wall_14_1.jpg
or this:
https://www.marccaryl.com/show-image/...s-and-Vine.jpg

i think it would add interest to the scene with the extra funky shadows you'd get from the lamp.

I agree chirone. I just have to figure out if there is a paint effect I can use of if I have to model it which would take a lot of time LOL!

# 18 05-03-2009 , 05:18 AM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
Ivy generator looks cool, I've never used it tho... I'll just find the link

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