This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
you could change the penumbra of the light, that will make the edges of the light softer or harder (depending on the setting). it's in the attribute editor of the light. since the light is limited by the shade, you don't want it to be too soft, but the extreme edges in your render aren't quite correct either.
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