This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
This is my Troll WIP for one of my 2nd year Uni projects, I modelled a low poly mesh in Maya and then modelled the details in Mudbox and exported Displacement map back to Maya. In the process of rigging it and then going to do some animation.
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