Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-10-2012 , 02:04 AM
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No shadows being cast

I have shadows appearing on the default lambert shader (the mace) in this render, but none on the phong shaded objects that are meant to be metal weaponry. What am I doing wrong? Should I use another surface material?user added image

# 2 19-10-2012 , 07:39 AM
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Try creating a sphere then assigne the phone shader then see how that renders..........dave




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# 3 19-10-2012 , 03:12 PM
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Is it possible to post the scene file? (.ma format) I'm having a hard time making out what's going on.


- Genny
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