Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-11-2012 , 11:14 AM
PixalZA's Avatar
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Builtin_bsdf_* Nodes

What is the intended use of the builtin_bsdf shaders that are now visible? The "Help on ..." takes one to pages that do not exist and our friend Google returns a whopping three pages of results all dealing with press releases/what's new blogs of 2013. Anybody here worked with these nodes before?


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# 2 01-11-2012 , 05:22 PM
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Imagination is more important than knowledge.
# 3 01-11-2012 , 06:03 PM
PixalZA's Avatar
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Thanks NextDesign


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