This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Looking really good- hes a very healthy colour for a man without a head! But he fits well in the scene like that.
There's something about the rock which does not seem quite 3d to me- perhaps some drag from it behind it or earth bunching up in front of it to settle it in the scene a bit more? Or perhaps the rope casting a shadow on it.
Great stuff though the whole thing really comes together well!
I like it, kind of surreal. Could you tell me what kind of texture you gave to the hill to make it look like dead grass without having to paint in every single strand?
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