Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-10-2003 , 02:52 PM
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Join Date: Sep 2002
Posts: 8

polygon SMOOTH command

while modelling in ploygon mode i often check how it will look when smothed (not sub-d) and then just undo get back back to my modelling mode. But unfortunatly I accidentally saved it as a smoothed mesh. How do i get it back to its basic poly mode? Is it posible to use my construction history as I have history on. Please help as I dont want to have to start my model from scratch.

Thanks.

# 2 10-10-2003 , 03:12 PM
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
If you still have construction history on the mesh you should be able to find the polysmoothface in the channel box. If you still have that option , open the polysmoothface and find the division setting and put it back too 0 instead of 1.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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