This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I think i have the problem when i'm extrusing edges then using the split poly tool and starting on a vertex. I need to be more careful in the future when doing this and check i'm not creating them on top of each other. I don't really use Sub D's so i don't know much about your issue.
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