Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-01-2004 , 07:31 PM
grunze's Avatar
Registered User
Join Date: Nov 2002
Posts: 117

mirroring blend shape

Hello,
I'm trying to create the blend shapes for my character..
I've tried to do one eye then duplicate that face with a x scale value of -1 do have to have the exact opposite for the other eye, except that doesn;t work..

What is the proper way to do it? to make sure the eyes have identical modifications.

Thanks,
Ari

:bgreen:


Thanks,
Ari
# 2 11-01-2004 , 07:35 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
As far as I know, I don't believe you can do that. You have to make the adjustment manually for the other eye.

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