Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-12-2003 , 11:10 PM
ade90054's Avatar
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Join Date: Oct 2002
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bake keyframes?

Hi all,
Anybody know if it's possible to bake out the animation that the graph editor creates when you use ' cycle with offset ' so say i've got a walk cycle of 24 frames, i then cycle with offset, extend the range slider to 100 and my character will now walk forward until then, is it possible to bake this added walking out?????
Thanks user added image

# 2 29-12-2003 , 12:41 AM
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Yup. In the Graph Editor, Curves > Bake Channel.


Danny Ngan
Animator | Amaze Entertainment
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# 3 29-12-2003 , 12:20 PM
ade90054's Avatar
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Awesome, thanks dannyngan user added image


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