Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-04-2004 , 11:28 AM
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Join Date: Aug 2003
Location: Auroville, India
Posts: 62

Shader morphing

hi all,

an odd question maybe, but here goes:

is there anything like shader morphing in Maya - for example to make a marble shader morphe into a glass shader over time?


A conscious power has drawn the plan of life...
# 2 13-04-2004 , 11:32 AM
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Join Date: Jan 2003
Location: copenhagen - denmark
Posts: 106
try using a layered shader.. then key the layers transparancy from layer1 to layer2

not quite sure if thats the way to do it, but try it out user added image

-rotbol


Kim Rotbøl-Larsen

www.rotbol.dk
Jan/Feb Challenge 2006 W.I.P
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