This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
this is weird. i modeled a military tank and i created my texture for it in photoshop. i loaded my jpg texture file in maya as a blinn but it doesn't appear on my model when i press 6 . i have to have high quality rendering checked under shaded for me to see it. is there a limit on the texture for maya to display it? or could i have pressed a key do disable something in maya without even knowing it? my jpg texture file is 4096x4096. thanx in advance for any feedback.
hello. I know this isn't that related but u guys clearly know more than me. I have managed to import a photoshop file as a bmp into the hypershade texture library, but it doesn't appear in the standard maya texture bit that comes up when u add textures in the attribute editor. I've been trying for 3 hours now to apply this texture to a material. help me?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off