Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 27-08-2006 , 03:59 PM
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Join Date: Dec 2005
Posts: 60

Texture quality in vector rendering?

I am working on an animation to be rendered in vector for flash, but when I apply a texture to a model, the texture has no detail.

I was wondering if it's possible to get around this somehow, so that the texture is displayed clearly?

Thanks.

# 2 27-08-2006 , 04:05 PM
i believe vector render does not support textures only shaders

# 3 27-08-2006 , 04:06 PM
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Join Date: Dec 2005
Posts: 60
No worries peeps, I seem to have found a solution:

Increase the number of polygons on the plane - the more polygons, the more squares it renders and therefore the more detail it can output (it seems to only place a single colour per square)

If there's a more efficient way to solve this then please let me know.

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