Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-04-2007 , 07:19 AM
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Join Date: Jun 2006
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texture maps

hello again.
when you create a bump map in photoshop, is there a particular shade of grey you should use as a base coat?

# 2 13-04-2007 , 07:22 AM
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try using the shade of gray that comes on standard lambert Material, since grey is no bump at all you want it to be 50% white and 50% black.


Last edited by jsprogg; 13-04-2007 at 07:24 AM.
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