Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 03-04-2008 , 09:15 PM
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quick mudbox question

i'm starting to learn mudbox, what i wanted to know is do you have to lay out the uv's for your base mesh in maya, before sculpting, or can you skip that and go right into budbox

# 2 03-04-2008 , 09:20 PM
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you dont need to, but i would recommend it. if you want normal maps and such, it needs to be UV mapped.

-Andy


Environment Artist @ Plastic Piranha
www.joopson.com
# 3 03-04-2008 , 09:27 PM
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you dont need to, but i would recommend it. if you want normal maps and such, it needs to be UV mapped.

-Jeff


A great mod for Jedi academy www.moviebattles.com

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# 4 03-04-2008 , 10:26 PM
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haha, wowuser added image


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# 5 04-04-2008 , 07:18 AM
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Thanks guys :attn: , thats all i needed to know

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