Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 05-07-2014 , 01:01 PM
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Join Date: Apr 2005
Location: UK
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IK/FK problem

Hi,

it's been a while since i've had to ask for help, but here goes, i've created an ik/fk switch for the legs of a character i'm working on, but for some reason when i'm in ik mode, the ik handle pops causing the joint to pop resulting in an ugly deformation, I know it has something to do with the orient constraint I used to constrain the control curve to the joint, however the other leg works fine, if I remove the orient contraint then everything goes back to normal, i have know idea why this is happening, please help meuser added image

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