This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
a shader castign shadow... i don't understand?
can a shader cast a shadow on it's own without being on a geometry... or u mean reflection?
im lost here...
edit: ah now i c what u mean. there is a tut for this on gnomon website.
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