As mike said, matter of opinion...
But I think polygons are better to work with (when you're modelling a car)
NURBS can be soooo time-consuming and could be a bit difficult, however, you have better control over the cars curves...
I only resently started using poly for modeling and dicovered it is a joyfull fast way to model. Some people prefer to use nurbs for muscles/fine detail etc.. however I would sugest you try it yourself each way and see how it feels for you.
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