Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 16-04-2004 , 10:45 AM
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Join Date: Mar 2004
Posts: 38

skeleton help

i'm trying to attach my skeleton to my model but it wont work.

can anyone help?

# 2 16-04-2004 , 12:15 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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how are you going about it?

# 3 16-04-2004 , 12:17 PM
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Join Date: Mar 2004
Posts: 38
well i have made my model, put in the skeleton.

i think the problem is that my model is in sections, i.e the head and arms are all one, etc.

please help me!!!!

# 4 16-04-2004 , 12:24 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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Select the model(s), shift select the skeleton root joint, under Animation menues -- Skin > Bind Skin > choose Rigid or Smooth.

# 5 16-04-2004 , 12:33 PM
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thanks, seems to be working ok now. you're a life saver!

# 6 16-04-2004 , 01:11 PM
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another problem. when i try to move the arms down from poser position they elongate and dont all follow the bones. any tips?

# 7 16-04-2004 , 01:35 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245

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