Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-10-2002 , 12:45 AM
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Star Wars AT-ST

I`ve allready posted in "finished work" my AT-St model but i `ll show here it`s progress.

Scenes rendered with raydiffuse

Hoje you enjoy ituser added image

# 2 07-10-2002 , 12:49 AM
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cool man.. nice of you to share it's modelin' stages.. user added image

# 3 07-10-2002 , 12:54 AM
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ups this one should be firstuser added image

# 4 07-10-2002 , 01:10 AM
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Love this GI renders! Great Man!

# 5 09-10-2002 , 03:31 PM
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All my models together trying to get a good ambient

# 6 11-10-2002 , 04:41 PM
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Well done man. This reminds me of the time I made a Tie Fighter model. It was one of those snap-togethers and if that wasnt easy enough, it came already painted!


- Chris L. Harkins -
# 7 11-10-2002 , 10:31 PM
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thanks oculususer added image

# 8 14-10-2002 , 03:36 PM
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wow, the atst is so amazing! I don't think I'll ever be able to model such a good object. Please be honest: How long did it take you to model that?

Regards

Markuz

# 9 14-10-2002 , 06:29 PM
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Thanks Markuz
I don`t really know how long, because i started the 3 projects at the same time (Tie-Fighter, X-Wing and the AT-ST) but somewhere between 3-4 weeks.user added image a little "day by day by day"

# 10 14-10-2002 , 06:31 PM
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i will post more pics soon
Regards

# 11 14-10-2002 , 06:50 PM
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that looks nice, I hope he re-compiles RayDiffuse for Maya 4.5, I miss that plugin

# 12 14-10-2002 , 09:12 PM
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i hope too, i just bought one license for raydiffuse i hope they upgrade it to maya 4.5 soon user added image

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