Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 46 30-11-2004 , 04:42 PM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

final

It might not be very exciting but it has got a good light setup and the bonus is I figured out the light linking problem I was having with my CGtalk entry, anyway here it is.

Daeuser added image

Attached Thumbnails

"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 47 30-11-2004 , 06:29 PM
Subscriber
Join Date: Jul 2004
Location: Little Canada
Posts: 101
HOLY Cow

Much Better. What lighting did you change or what was your problem (if you don't mind me asking) Whatever you did do to change it I think your capturing the mood of the scene quite well with it

# 48 30-11-2004 , 07:39 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
great work, Dae! :tup: That's exactly the kind of thing I had in mind when Kurt suggested this challenge topic.

# 49 30-11-2004 , 10:08 PM
surfermcd's Avatar
Registered User
Join Date: May 2004
Location: New Zealand
Posts: 214
Dude you rock - As usual!
I am loking forward to seeing what else you come up with in this one!


<font size=3 face=arial color=blue>S U R F E R M C D </font><br>
<font size=2 face=arial color=blue>www.winteractiv.com</font>
# 50 30-11-2004 , 10:26 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
That is stunning! Fantastic job!


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads