Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-01-2005 , 07:09 PM
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Join Date: Aug 2003
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Global Illumination being weird

Hi guys, I'm using global illumination for a scene and am getting some odd artifacts. It seems that some of the photons bouncing around are being reflected brighter than others and are creating noticable circles on surfaces. Anyone know how to fix this? I've attached an example.

I'm running Maya 6 with mental ray that came with it.

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